Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
Using the Introduction to Hydroponics lab, introduce students to the features of the Hydroponic Systems. Students will explore the different types of grow mediums and grow lights used in the systems
Grades:
10th Grade, 11th Grade
This is a two day lesson plan where a local contractor comes in and presents on building roofs and on snow load code.The second day is an activity where the students test out different slopes and
Grades:
7th Grade
This lesson plan will help students appreciate the concept of volume. Students will measure the dimensions of the real-life prisms given to them then calculate its volume using the formula given
Grades:
3rd Grade, 4th Grade, 5th Grade, 6th Grade
Students discover kite-making in this hands-on lesson! They create a kite with a variety of materials and test out the final product. This lesson can be adapted to fit different grade levels.
Grades:
6th Grade, 7th Grade, 8th Grade
Students will design and create a working, themed pinball machine that follows specified constraints and utilizes Makerspace materials. As students design they will be studying social studies, math
Grades:
9th Grade, 10th Grade
This lesson plan focuses around 4 key topics, with activities for each. The plan covers renewable energy, solar energy, why solar energy is important, and what the children can do to conserve energy
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
In this hands-on lesson, students learn how to get their drone into the air. It covers hovering, yaw, roll, and pitch. Before the students launch their drones, there is a discussion about preparing
Grades:
8th Grade, 9th Grade, 10th Grade, 11th Grade, 12th Grade
This lesson is designed to allow students the experience to move from an additive understanding in mathematics to a multiplicative understanding through this activity called Cootie Catcher. The
Grades:
8th Grade
Students code robots to match different distance time graphs. For each graph the teacher stamps their paper and they move on to the next more difficult one. Students will be able to replicate the
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
Building on the programming concepts explored in part 1, this lesson asks students to re-imagine the ‘spiral-out’ program to be a spiral-in program instead. Designed to be a stepping-stone activity to
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
In this engaging lesson students are introduced to the key computational concept of variables using Edison robots and the Scratch-based programming language EdScratch4. Variables, which can be created
Grades:
5th Grade, 6th Grade
This is an introductory lesson designed for a robotics after-school session involving materials and equipment from VEX robotics and coding. Students explore robotics, discuss the tasks robots can
Grades:
8th Grade, 9th Grade
Make quadratics come alive with stomp rockets! This is a 3-4 hour learning experience where students will build and launch paper rockets, then use the data to create quadratic equations.
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Edison Robot Challenges
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
In this hands-on lesson students review the Edison robot and coding in Edscratch. They will then work together to solve math problems and then code the Edison robot to match their solution to the math
Grades:
Kindergarten
This is a hands-on lesson about shapes! After listening to Jack and the Beanstalk, students will look at a collage of castles and try to identify shapes that they see in the construction of the
Grades:
3rd Grade
This lesson is the initial planning, sorting, and planting lesson to get Our Plot of Sunshine Curriculum started within a 3rd grade classroom. Can be modified for other grades, but math within this
Grades:
9th Grade, 10th Grade
In this hands-on lesson, students work with a partner to construct a functioning, usable sprinkler. Students use basic principles of engineering to create this prototype and test it out for adequate
Featured Lesson Plans
Check out these notable lesson plans.

Featured
Math Magic through Coding!
Grades:
2nd Grade
In this 2nd grade STEM lesson, students will learn how symbols (directional arrows) can be used to program an object's movements. They will develop an algorithm using a sequential graphic organizer to

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Intro to MS Make Code (Eat the Food)
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
MS MakeCode is the perfect stepping stone into the world of Scratch. Students will be able to create a working video game in one class period. As we all know classic video games were not built over

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Kill the Dyes
Grades:
3rd Grade
In this lesson students will discover harmful effects and chemical makeups of artificial ingredients, specifically food coloring and red dyes. Students will experiment with and demonstrate capillary