Cootie Catcher

This lesson is designed to allow students the experience to move from an additive understanding in mathematics to a multiplicative understanding through the activity called Cootie Catcher. The students play tag using a linear situation and then an exponential situation. The data is then used to create graphs and discuss the meaning. Students then research and learn more about viruses in order to design their own virus and develop an eradication plan. The only item needed to be purchased for this lesson is a set of stickers from Amazon, but are not completely necessary. All other materials needed are included or substitutions can be used. There are 3-4 days required to complete the entire activities.

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