Grades:
7th Grade
In this lesson students will discuss how contact forces cause energy to be transferred and objects to move. They will learn that sound waves involve contact forces. Students will consider how contact
Grades:
8th Grade, 9th Grade, 10th Grade, 11th Grade, 12th Grade
This lesson is designed to allow students the experience to move from an additive understanding in mathematics to a multiplicative understanding through this activity called Cootie Catcher. The
Grades:
6th Grade, 7th Grade, 8th Grade
Students will design and create a working, themed pinball machine that follows specified constraints and utilizes Makerspace materials. As students design they will be studying social studies, math
Grades:
8th Grade
In this lesson, students will explore how biomes differ in different parts of the globe. They will identify differences between biomes and collaborate with peers to gather environmental science data
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
Using the Introduction to Hydroponics lab, introduce students to the features of the Hydroponic Systems. Students will explore the different types of grow mediums and grow lights used in the systems
Grades:
2nd Grade
In this food-related lesson, students use the engineering design process to create solar ovens and cook s'mores. They engage in critical thinking as they construct their design and test out the oven
Grades:
8th Grade, 9th Grade
Connect real world situations to the graphs of parabolas through flight. Groups will create PVC stomp rockets, collect data of their rocket's flight path and graph this path on paper to compare to
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
This is the first lesson in a series of 4. Students gain an understanding of the forces that are acting upon a drone when it is flying. They will learn about how thrust, weight, lift and drag work
Grades:
5th Grade, 6th Grade
This hands-on lesson has students create a barometer using a jar, balloon, stir stick and tape. They collect data over a span of time and graph it to understand how a barometer works and how it
Grades:
4th Grade, 5th Grade
Students will be working with creating series and parallel circuits. Students will gain an understanding of the components used to create circuits and how circuits function in our everyday lives.
Grades:
10th Grade, 11th Grade
This is a two day lesson plan where a local contractor comes in and presents on building roofs and on snow load code.The second day is an activity where the students test out different slopes and
Grades:
6th Grade
Over 2 days (60 min or more each day), students create a catapult out of jumbo popsicle sticks, a water bottle cap and rubber bands. The challenge is for students to launch their snowball (cotton ball
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
This lesson uses a Modeling Instruction approach to developing the graphical and mathematical relationship commonly known as Newton's 2nd Law for students in Grades 9-12. Students design an experiment
Grades:
5th Grade
Students will view and create examples of energy transfer in this activity that explores chain reactions. Students will summarize their learning and draw a model of their results.
Grades:
10th Grade, 11th Grade, 12th Grade
This lesson involves students calculating the density of various objects of differing sizes of the same substance. Each student group will need a balance, a ruler, and/or a graduated cylinder. They
Grades:
5th Grade
This is part one of a design challenge where students are asked to brainstorm a device that allows energy to be transferred for as long as possible, similar to a Newton's Cradle. Students use the
Grades:
6th Grade, 7th Grade, 8th Grade
In this lesson, students will show how heat transfers into an egg during the hard-boiling process, and additionally, different methods of how heat can transfer out of an egg during the cooling process
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
This lesson is an introduction to a unit on the light and transverse waves. It can be utilized during a unit or at the beginning as an exploration. Students m easure the speed of light in a medium
Grades:
7th Grade
The lesson gives an introduction to ASCII as part of a set of lessons that introduces computer science. Students learn what a computer can understand and create a bracelet in this introduction to
Grades:
6th Grade, 7th Grade, 8th Grade
In this engaging lesson, students explore and observe thermal shock by watching marbles bake and placed in ice water. Science and math concepts are covered in this unique lesson as well as visual arts
Grades:
5th Grade
In this hands-on lesson, students will work together to build a system where energy is transferred between objects for as long as possible (i.e. Newton’s Cradle). Students continue the work that began
Grades:
6th Grade
In this 1-day lesson, students are challenged to collaborate with their teams to create a plan and use PVC halves to transport 1 golf ball 75 feet without touching the ball or allowing the ball to
Grades:
6th Grade
In this hands-on lesson, students will construct a paper windmill. They put it to the test by using a fan to see how their fan holds up to the wind. This is a great way to cover science, engineering
Grades:
6th Grade
Students will explore energy, electricity, and engineering in this hands-on lesson using the Kidwind kit to create a wind turbine.
Featured Lesson Plans
Check out these notable lesson plans.

Grades:
6th Grade, 7th Grade, 8th Grade
For this lesson, students will be using the LEGO Spike Prime Kits and LEGO Mindstorm software. Students will write programs using the Color Sensor to make the Driving Base autonomous. A variety of

Featured
Eggcellent Car Race
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
Students will design and build a car using STEM principles to safely transport a raw egg down a ramp, applying their knowledge of physics, engineering, and problem-solving.

Grades:
6th Grade, 7th Grade, 8th Grade
This is a 5E lesson plan for teaching middle school students (grades 6-8) how to use sensors to control motors and interact with objects on a field using block code with a system like LEGO Mindstorms.