
Students will learn about what a batting average is in baseball. They will learn how you calculate it and represent it as they do in baseball. Students will also track hits and what results from them

This hands-on lesson uses a Modeling Instruction approach to experimental design and analysis leading students to develop the graphical and mathematical relationships for accelerated motion, or

Students will create an Operation Style Game using the Makey Makey Kits and the coding program SCRATCH. Students will learn how to create circuits and use the Makey Makey Kits to complete circuits to

The challenge is for students to send a secret Morse Code message. This lesson has three parts: learning about Morse Code, understanding how radios work, and programming a Micro:Bit to send Morse Code

This lesson is designed to have students investigate how objects, of different masses, will be affected when dropped to Earth. The lesson begins with a phenomena video - this video connects the idea

Use the Edison robots to tell a story from the perspective of an immigrant/emigrant moving through the US during the time period of 1700-to 1900 as it fits 5th grade Social Science Standards. Students

This is a two-day introductory lab exercise using video analysis to derive the equations that govern projectile motion. It employs elements of Modeling Instruction to engage students in doing science.

In this 8-part lesson series, 1st graders will use ScratchJr to design a maze game, exploring game design concepts, planning, coding, testing, and presenting their creations while fostering creativity

This unit will pair the popular game of Minecraft with the United Nations Sustainable Development Goals. Throughout the unit, you will be introduced to the SDG principles and renewable/non renewable

This unit will pair the popular game of Minecraft with the United Nations Sustainable Development Goals. Throughout the unit, you will be introduced to the SDG principles and design process where you

The "I've Got your Six! Programming Sensors for the Blind Community" is an empathy based project that teaches students to program electronic circuits. It is designed for the beginner in mind to walk

Students get to discover the relationship between solutes and solvents in relation to concentration. As an inquiry based lab, students will mix their own concentrations of Kool-Aid or other powdered

In this lesson the students will apply the knowledge of thermal energy to design, build and test a container that keeps cold beverages cold.

In this lesson the students will determine the factors that affect the strength of electric and magnetic forces.

This is the third of a 4-lesson unit on the North American Kestrel. Students will follow blueprints to measure out the sides of a professionally designed nesting box, then help put the box together.

In this lesson, students will collect flower and leaf samples from around their school campus and return to the lab to conduct chromatography to separate pigments in their samples. Students will learn

A 4-8 grade STEM lesson 4 of 4 skills improvement and evaluation. Career outlook for UAV/Drone Pilots, paths to becoming a commercial drone pilot. A review of flight dynamics, and the steps that had

Growing Crystals Part 2 is a unique lesson that has an emphasis on the synthetic growing of crystals in the laboratory. This activity also focuses on investigating the process of how synthetic

This lesson plan describes the different process points of construction of a Truss Bridge and why these bridges are useful. This lesson plan includes objectives, assessments and some samples of Truss

This lesson is lesson 3 of 4 so it is designed to be used in conjunction with the two previous lessons. The students will continue using their newly acquired drone flying skills with both DroneBlocks

This is a detailed math and engineering based lesson plan that covers the processes of building and testing an Archimedes screw for water movement. Students will be working in a STEM summer camp in

Students will compare two non-fiction texts about the Mars Rover, Opportunity. They will then use their knowledge of Computer Science and coding to develop a code instructing a robot to traverse an

Introduction to VR, AR, and MR technologies that could change the way we work, teach, entertain, vacation, and socially interact. This lesson starts bringing students up to speed on the current state

Students will build an obstacle course for a robot to traverse using geometry concepts. They will build prisms & cylinders and calculate volume and surface area. Once their obstacle course is built