Virtual, Augmented, and Mixed Reality
Introduction to VR, AR, and MR technologies that could change the way we work, teach, entertain, vacation, and socially interact.
This lesson starts bringing students up to speed on the current state of Virtual Reality hardware, software and solutions beyond gaming.
The real lesson has middle school students imagine and predict what industries will be impacted, what solutions will be available by the time they graduate from University.
Key Q: Will you commute to an office or will you be handed a set of Mixed Reality glasses and work remotely?
Is this Positive, Negative?
Lesson Plan Link/URL
https://docs.google.com/presentation/d/1YCi4NEnSeeetqbfaYr_bYmkUa5lsjr5X/edit?u…Subject Area
Technology 1. Empowered Learner 5. Computational Thinker 6. Creative Communicator Engineering S1: Engineering & Global SocietyRelated Content
This lesson is part 1 of 2. This lesson is set up to have students explore the friction bridge designed by Leonardo Da Vinci. Students first discover the inventor and become familiar with his life
Students will level up from player to designer to earn their publishing license... all through play! They will become experts in repairing, creating and publishing video games using the Gamestar