Grades:
5th Grade
In this engaging lesson, students work together to design a water filtration system to separate pollutants from water. This lesson takes about 120 minutes to complete. Various resources are included!
Grades:
7th Grade
This engaging lesson is designed to simulate how scientists look for patterns in evidence to make claims, and back them up with reasoning. There are some important takeaways that students will make
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
In this hands-on lesson, students learn how to get their drone into the air. It covers hovering, yaw, roll, and pitch. Before the students launch their drones, there is a discussion about preparing
Grades:
8th Grade
This lesson plan is about the making and testing a solar car. This will take a minimum of two weeks. Solar panels and a motor will be provided. Students can use any safe material of their choice to
Spanish Retell of The Three Little Pigs -Los tres cerditos: y el lobo feroz using Beebots for Coding
Grades:
Kindergarten
• Student teams will work together in small groups to identify important story elements in a familiar story, then develop a plot diagram using Bee-Bots. • In a small group, students will use code to
Grades:
1st Grade, 2nd Grade, 3rd Grade, 4th Grade
This lesson takes place over three hour-long, before- school STEAM club meetings. Students will discuss and learning about weather and climate. Then they will complete an engineering challenge to
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
In this creative lesson, students explore states of matter as they fuse glass. During this process, students are actively engaged as they design an art piece, work on measurements, and collaborate
Grades:
5th Grade
Summary: This lesson is a precursor to subsequent lessons comparing how garden growing techniques determine plant growth/production. Students will be activating prior knowledge in the life sciences
Grades:
6th Grade, 7th Grade
Students will learn basic concepts of physics, including velocity, motion, and vector. S tudents will develop and use a model to predict how forces act on objects at a distance. Finally students will
Grades:
6th Grade, 7th Grade, 8th Grade
In this engaging lesson, students will complete a Digital Hieroglyphics escape room. They will also learn how early written language was a form of coding, in that, early civilizations communicated via
Grades:
6th Grade
Students will explore energy, electricity, and engineering in this hands-on lesson using the Kidwind kit to create a wind turbine.
Grades:
5th Grade, 6th Grade
Students create a stop motion movie that explains a pattern on Earth that is caused by the Earth's rotation and revolution around the sun. Required materials include iPads, construction paper, and
Grades:
4th Grade
In this creative and engaging lesson, students use Google Slides to create a stop motion animation from a personal narrative that they have written. All instructions and resources are included! It
Grades:
6th Grade
To demonstrate their understanding of how energy is passed throughout an ecosystem and the symbiotic relationships of organisms within an ecosystem, students construct a food web marble run. This
Grades:
8th Grade
Students will measure the height, diameter, and circumference of a tree in this engaging lesson. They will then determine a tree’s age by counting growth rings. Students will determine how rainfall
Grades:
5th Grade
In this lesson students are going to learn that our solar system is part of many galaxies within our universe. The materials needed are paper plates, color pencils, scissors, paper, pencils, and iPad
Grades:
8th Grade, 9th Grade, 10th Grade, 11th Grade, 12th Grade
This lesson is designed to allow students the experience to move from an additive understanding in mathematics to a multiplicative understanding through this activity called Cootie Catcher. The
Grades:
3rd Grade
In this lesson, students will create a unique animal and then describe & draw it in a specific habitat. The students will determine what adaptations the animal needs to survive in the habitat and
Grades:
6th Grade, 7th Grade, 8th Grade
This is an 8-lesson unit that is designed to be used together to learn about the health and diversity of your local watershed by placing leaf packs into a water source (natural or man-made ponds
Grades:
5th Grade
In this engaging and hands-on lesson, students will learn how crime scene investigators use science and engineering techniques and technology to solve crimes. Students will match substances based upon
Grades:
3rd Grade
Students will tend to their garden boxes and observe the plants that are starting to grow. Students will take measurements and start a graph on growth throughout the growing cycle of their garden
Grades:
6th Grade, 7th Grade, 8th Grade
In this hands-on lesson, students will consider what they think about several different closed systems. Then students will design and carry out investigations of living things to inform their closed
Grades:
3rd Grade, 4th Grade, 5th Grade
Students will be learning and practicing the concepts of reflection and refraction through this engaging STEM activity.
Grades:
6th Grade
Can one organism turn an ecosystem upside down? In this engaging lesson, students use an interactive site (hhmi biointeractive) to understand and answer how a species becomes invasive, analyze
Featured Lesson Plans
Check out these notable lesson plans.

Grades:
6th Grade, 7th Grade, 8th Grade
For this lesson, students will be using the LEGO Spike Prime Kits and LEGO Mindstorm software. Students will write programs using the Color Sensor to make the Driving Base autonomous. A variety of

Featured
Eggcellent Car Race
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
Students will design and build a car using STEM principles to safely transport a raw egg down a ramp, applying their knowledge of physics, engineering, and problem-solving.

Grades:
6th Grade, 7th Grade, 8th Grade
This is a 5E lesson plan for teaching middle school students (grades 6-8) how to use sensors to control motors and interact with objects on a field using block code with a system like LEGO Mindstorms.