This lesson is an activity to see what an angle is and how is can be used to approximate the time of day or even navigating vessels by measuring other celestial bodies. Students will use sextants to
Explore Coal Mine Canyon's wonders! Watch a documentary, read about geology, draw the canyon, and use tech to learn about geological layers. Fun, interactive learning awaits!
This lesson takes a student's understanding of both light and sound to the next level. In this lesson, students will use their understanding of both art, science and technology to create a visual and
In this virtual reality frog dissection, students get to explore the anatomy of a female frog inside and out. The frog’s respective organs are scientifically accurate models to scale, allowing
This lesson is part one of two lessons. Students create a step-by-step guide on how to grow a plant from a seed. They must include the required materials, conditions, and steps involved.
This is part 2 of a 2 part series on reliable internet information. Students will learn great researching skills and not to trust everything online!
Students observe particle movement for solids, liquids, and gases. They then write Pseudocode for coding particle behavior and then they code particle movement on Scratch for the three states/phases
This lesson could be a Part II for the 3D modeling atomic theory lesson using Tinkercad, or this lesson can be delivered independently. In this lesson students fill out an atomic theory timeline and
On Day 3, students take their journey to the next level. After gaining insights into plant life cycles and the crucial role of pollinators in the first two days, they now get hands-on and creative. In
Students learn about atomic theory and the scientists that theorized new atomic models from experiments they conducted. Students then create a 3D model for each advancement in the theory timeline
In this lesson, first-grade students will explore the concept of resource sharing in nature using dioramas. The lesson is designed to help students understand that living things, such as plants and
In this lesson, students will first learn the importance of using reliable tools when gathering data in an experiment. When given common acidic and basic substances, students will then begin to
The students will create an interactive diorama using the Hummingbird Robotics kit on Natural Disasters. The students will choose their Natural Disaster that they want to bring to life, complete a
Students will be researching engineering design features that can be utilized to create buildings that can more effectively withstand the effects of a major earthquake. Students will work within a
This is a statistics and technology project that allows students to design a survey to measure the happiness of the student body. The students explore the history of Bhutan, its Gross National
Pocket Creature Build Challenge
In this build challenge, students will work in teams build a small creature out of recycled materials that serves a purpose. This outstanding lesson is easily customizable to engage in various science
In this lesson, the students will observe matter that has endured a temperature change. They will make predictions about what they think will happen to a form of matter after choosing if it will be
This engaging lesson introduces students to EdScratch! Students will learn to use blocks, transfer programs to Edison, understand warning messages, and understand input parameters. Two challenges are
Introduction to Edison Robots
This outstanding lesson guides students through an introduction to Edison Robots. Students will learn the basic features and sensors while exploring barcode programs. The slideshow and a custom
STEM in the Garden- Wild Bee Hotel
Third grade students will apply their knowledge of the significance of bee pollination by designing and creating a Wild Bee Hotel in a collaborative group which will incorporate literacy, mathematical
This is the 2nd lesson that walks learners through the process of developing apps with MIT App Inventor. Students will create a detailed plan for an app that solves a problem, followed by learning to
This is the 1st lesson in a series of 2 where students are guided through an introduction to designing apps with MIT App Inventor. Students will brainstorm ideas for their own apps, follow tutorials
More VR integration in the classroom, oh my! This is the second lesson of a two-day exploration of chain reactions. On day one, students received a general overview of chain reactions, Rube Goldberg
VR in the classroom, oh my! This Day 1 lesson provides students an introductory understanding of chain reactions, Rube Goldberg and his machines, the Oculus (Meta) Quest 2, the online game Dynamic
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