VR Chain Reaction Machines ~ Day 2
More VR integration in the classroom, oh my! This is the second lesson of a two-day exploration of chain reactions. On day one, students received a general overview of chain reactions, Rube Goldberg and his Machines, Oculus Quest 2 operation, the VR Gadgeteer Application, and the online game Dynamic Systems.
Today, the class is broken into two groups after a brief review of the Quest 2 controls. Each group will spend about 20 minutes on the online game and Quest 2, then they will switch devices. Students will apply their prior knowledge of the engineering process, variables, and the use of other gaming technologies to both the computer-based online VR game and the Gadgeteer App inside the Quest 2 headset. These two days of lessons are excellent tools to reinforce Physical Science, Engineering, and Algebraic concepts.
Lesson Plan Link/URL
https://docs.google.com/presentation/d/1jO8YJLi7_Y3sjHvDzyr4089xOlEg0Q24jTMqxxB…Subject Area
Science Physical Science P2: Objects at a Distance P3: Net Force P4: Energy Transfer Technology 1. Empowered Learner 4. Innovative Designer 5. Computational Thinker Engineering S2: Apply the Engineering Design Process S3: Apply Mathematics to Engineering S4: Apply Science to Engineering S5: Apply Technology to Engineering Mathematics Measurement and Data (MD) Algebra (A) English Language Arts (ELA) Writing Speaking & ListeningRelated Content
VR in the classroom, oh my! This Day 1 lesson provides students an introductory understanding of chain reactions, Rube Goldberg and his machines, the Oculus (Meta) Quest 2, the online game Dynamic