Grades:
4th Grade, 5th Grade
This lesson teaches students about lines, angles, measuring and naming angles, using a protractor, and engages students by having them build a catapult and measure best angle for furthest launch.
Grades:
7th Grade
In this engaging lesson, students will use 2-3 days to build a land yacht with Lego BricQ sets. They will test different winds and angles, and then use their lab to introduce Newton's third law of
Grades:
4th Grade
The project requires students to act as mechanical and electrical engineers who are tasked with planning, designing, and testing a new toy invention. This toy must have functioning lights, and teams
Grades:
7th Grade, 8th Grade
Summary: In groups students will construct a Rube Goldberg device made completely out of found objects that includes at least 5 simple machines and students will identify the energy transformations
Grades:
3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade, 9th Grade, 10th Grade, 11th Grade, 12th Grade
It's time to learn about the engineering design process and apply our understanding to make a sandwich! This fun and engaging lesson is flexible and an opportunity to explore the engineering design
Grades:
6th Grade
In this 3rd and final lesson in a series of 3, students examine prior knowledge about the real-world problem of the Great Pacific Garbage Patch and apply their findings to design solutions. Students
Grades:
5th Grade
This is the 2nd part in a 4-lesson series. This lesson is on the fins and how they work with balanced and unbalanced forces. Students will need the worksheet, the article for read and reflect, foam
Grades:
6th Grade, 7th Grade, 8th Grade
Students will learn how to construct a moving car robot and program the robot using block-based coding. They will be successful when they have coded the car robot through a maze, they created, without
Grades:
6th Grade, 7th Grade, 8th Grade
In groups students will construct a roller coaster made completely out of paper that a marble can travel on. The goal is to have the "ride" last for a longer time than other and be able to explain the
Grades:
Kindergarten, 1st Grade, 2nd Grade
Students will learn and explain about pollination and how it helps plants to grow and reproduce. After reading about pollinators, students will collaborate and communicate effectively with their peers
Grades:
4th Grade
This is lesson one for a unit plan on circuitry. In this challenge, students will be tasked with planning, designing, and testing both open and closed circuits. To make things more interesting, they
Grades:
5th Grade
Students will individually construct straw rockets. Using the launcher, students will learn the concept of Newton's third law of motion: for every action, there is a equal and opposite reaction
Grades:
3rd Grade, 4th Grade, 5th Grade, 6th Grade
Over two days students will build lego mazes to code their Sphero minis through. Materials needed are; the planning page, legos, Sphero minis, Sphero EDU App, iPads, and Lego build plates.
Grades:
Kindergarten, 1st Grade, 2nd Grade
Students will be learning about the life cycle of a potato, how to grow potatoes, and measuring the growth of the stems. You'll need potatoes that are ready to plant, garden space, or tubs to put the
Grades:
5th Grade
This hands-on lesson will help students to understand the connection between Earth's orbit around the sun and how it relates to the time of day. Students create a sundial and will trace the shadow
Grades:
6th Grade, 7th Grade
Students will be designing and building a strong house able to withstand hurricanes and tropical storms. In the lesson, students will compare their work with the actions of a character from If I Built
Grades:
6th Grade, 7th Grade, 8th Grade
Are you ready to build?! In this hands-on lesson students build a model of a robot using LEGOs. They will discuss the advantages and disadvantages of robots and determine what task their model robot
Grades:
6th Grade, 7th Grade, 8th Grade
This lesson plan will introduce students to the basics of 3D modeling and design using Tinkercad. Materials: Computers with internet access Tinkercad accounts for each student (if your school does not
Grades:
4th Grade
This would be an end of the unit project. Students would need prior knowledge about animal adaptations and biomes/habitats. Students will use Flipgrid to share, but you could use any other video app
Grades:
7th Grade, 8th Grade, 9th Grade
Students will experiment with stirring colors and creating effects, to learn through experimentation while creating a piece of art. The purpose of this lesson is to use visual arts to explore
Grades:
5th Grade
Power point with parts of a flower, worksheets and short quiz provided
Grades:
5th Grade, 6th Grade, 7th Grade
Students will learn about the physics of motion and force and use those to create a mini-golf course hole that has obstacles and an environmental awareness theme.
Grades:
3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade, 9th Grade, 10th Grade, 11th Grade, 12th Grade
In this hands-on lesson, students use the engineering design process (EDP) to create a prototype of a device that can prevent squirrels from accessing a bird feeder. This is a great way to integrate
Grades:
6th Grade
In this unit, students will study the effects of atmospheric pressure and air resistance on objects to engineer a landing apparatus to land cargo in space. They will then write a Claim based on
Featured Lesson Plans
Check out these notable lesson plans.

Grades:
6th Grade, 7th Grade, 8th Grade
For this lesson, students will be using the LEGO Spike Prime Kits and LEGO Mindstorm software. Students will write programs using the Color Sensor to make the Driving Base autonomous. A variety of

Featured
Eggcellent Car Race
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
Students will design and build a car using STEM principles to safely transport a raw egg down a ramp, applying their knowledge of physics, engineering, and problem-solving.

Grades:
6th Grade, 7th Grade, 8th Grade
This is a 5E lesson plan for teaching middle school students (grades 6-8) how to use sensors to control motors and interact with objects on a field using block code with a system like LEGO Mindstorms.