Grades:
3rd Grade
This lesson plan integrates science and technology, making coding accessible and fun for 3rd graders. It helps them understand weather patterns while engaging with technology. It aligns with Arizona's
Grades:
3rd Grade
In this engaging 1.5-hour lesson, 3rd-grade students will combine Science, Technology, and English Language Arts (ELA) to create a virtual garden using Code.org. Students will learn the basics of
Grades:
9th Grade, 10th Grade, 11th Grade
This lesson is designed to uderstand the stages of mitosis by integrating Virtual Reality (VR) in the classroom. The students will be able to identify and describe the key events in each stage of
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
Students are guided through the urgency to create large scale plan solutions for climate mitigation and green energy fuel sources. They will then build and design a bioreactor using algae as a
Grades:
4th Grade
Hike the trail to the Fort Bowie visitor's center and collect data on plants and artifacts you see there. This lesson involves data collection in the field and creative graphing in the classroom.
Grades:
7th Grade, 8th Grade, 9th Grade, 10th Grade, 11th Grade, 12th Grade
Students will investigate different counting methods to find out total number of outcomes to be applied in probabilities. They will learn about fundamental counting principle, permutations, and
Grades:
5th Grade
This lesson plan explores earthquakes and how to build structures that will stay standing. After learning about earthquakes, they will make their own dream house. They must consider the facts in
Grades:
1st Grade
Students are fascinated by living creatures, including butterflies! Spring in Arizona brings many butterflies, presenting a perfect opportunity for teachers to focus on teaching the life cycle of
Grades:
3rd Grade, 4th Grade, 5th Grade
This lesson plan is an introduction to basic coding for students in 3rd - 5th grade. There is an activity that involves no technology before they go on a computer to practice their coding skills!
Grades:
3rd Grade, 4th Grade, 5th Grade, 6th Grade
In this lesson students combine science and math standards to explore the animal adaptation: camouflage. Students engage in discussion, watch a video, complete a hands-on activity, fill out a table
Grades:
Kindergarten, 1st Grade
This lesson is intended to teach students where seeds come from to grow fruits and vegetables. Students will participate in a seed investigation by reading a story and then finding seeds in various
Grades:
Kindergarten, 1st Grade, 2nd Grade
Teachers don't talk trash, they talk COMPOST!! Compost is the best way to teach students the value of community as they create a Classroom Compost Program. In this 3-day introductory lesson, students
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
The first rule in the chemistry lab is “don’t eat or drink or lick anything in the lab”! This lesson breaks those rules and shows students how culinary is really a practical application of chemistry
Grades:
5th Grade
In this fifth grade lesson plan, students extract DNA after reading about a young girl who is persistent in showing her parents she can be responsible. Students engage in identifying character traits
Grades:
1st Grade
In this first grade set of lessons, students will participate in science, math, experiments, and literature questions. Read Apples by Gail Gibbons and learn about the importance of washing your hands.
Grades:
10th Grade, 11th Grade, 12th Grade
This lesson has students create a unique graphical visual of the components of blood within a vial. These components of blood are then researched and used as a control for accomplishing two
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
This STEM Argumentative Research Project engages students in exploring the scientific, ethical, and societal implications of themes in Mary Shelley's "Frankenstein." Students will work in groups to
Grades:
9th Grade
This hands-on lesson plan includes a lab that can be done to understand cell membrane properties. Students will provide evidence to support the claim that all biological systems demonstrate some
Grades:
9th Grade, 10th Grade
In this lesson, students use microscopes to find cells in the different stages of the cell cycle.
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
This is a 6-week lesson plan for high school students designed to measure and then increase the bat population in the field behind our school. This can be used in any area where bats populate, as long
Grades:
5th Grade
In this exciting 5th grade science lesson, students will delve into the microscopic world using microscopes and explore the field of nanotechnology. The lesson begins with an engaging introduction to
Grades:
3rd Grade
Continue the exploration of fungi and harvest the grown mushrooms in the classroom with this engaging lesson! Students will build a model of a chosen mushroom type, taste test and record observations
Grades:
3rd Grade
Explore the world of fungi by exposing students to how mushrooms grow, the differences between plants and fungi, growing mushroom examples in the classroom, dissecting various mushroom samples and
Grades:
9th Grade
Students will grow two plants, one control and one with a manipulated independent variable. Throughout the time the plant grows students will monitor the plants and make observations. They will also
Featured Lesson Plans
Check out these notable lesson plans.

Grades:
6th Grade, 7th Grade, 8th Grade
For this lesson, students will be using the LEGO Spike Prime Kits and LEGO Mindstorm software. Students will write programs using the Color Sensor to make the Driving Base autonomous. A variety of

Featured
Eggcellent Car Race
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
Students will design and build a car using STEM principles to safely transport a raw egg down a ramp, applying their knowledge of physics, engineering, and problem-solving.

Grades:
6th Grade, 7th Grade, 8th Grade
This is a 5E lesson plan for teaching middle school students (grades 6-8) how to use sensors to control motors and interact with objects on a field using block code with a system like LEGO Mindstorms.