![cute little robot](/sites/default/files/styles/story_hero/public/2023-11/lesson_plan_24.png?itok=Gl95yoiw)
Introducing Code & Go Mice Robots
by Mercy Pemberton
In this lesson, students will be introduced to coding with the read aloud Mouse Count, play a simple Bottle Cap Arrow Game to learn directionality, and learn to program their Code & Go Mice with arrow buttons to save their mice friends from the snake!
Lesson Plan Link/URL
https://docs.google.com/presentation/d/1ydf-qvNb1nNm_IcxkIhEfOEGJ2q4AiuK/edit?u…Related Content
![Array of animals](/sites/default/files/styles/block_image_16_9_lge/public/2023-05/animals.jpg?itok=Fgpr-2lX)
Grades:
4th Grade
Go through different STEM, reading, and writing activities with Roz and her friends in The Wild Robot. Students will problem solve, participate in discussions, and learn about artificial intelligence
![](/sites/default/files/styles/block_image_16_9_lge/public/2023-04/lesson_plan_10_0.jpg?itok=-hlMtd--)
Grades:
3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade, 9th Grade
Engineers often create small-size models of a new product to test its design. This is especially true with airplanes. Model testing tells engineers how a design responds to different air conditions
![](/sites/default/files/styles/block_image_16_9_lge/public/2023-04/event_12_0.jpg?itok=dmNoIRjb)
Grades:
Kindergarten, 1st Grade, 2nd Grade, 3rd Grade, 4th Grade, 5th Grade, 6th Grade
Students use large building bricks to practice computational thinking, direction giving and being specific in those directions. This lesson can be completed in one 30-45 minute class session. This is