
Students will be divided into 6 groups, one for each of the major systems in the human body, and create a presentation to share with the rest of the class.

What's on the Bee's Knees?
In this engaging and interactive lesson, we'll immerse 1st-grade students in the fascinating world of bees and flower pollination. Using a hands-on simulation activity with colored powder, students

In this hands-on lesson, students learn about thermometers and determining the difference between Celsius and Fahrenheit. They create a table of temperature readings for a minimum of 10 days and find

In this engaging and hands-on lesson, students construct candy DNA models to explore its structure, base pairing rules, and replication, enriching their understanding of genetics.

Students will use multiplication and will measure the area of a lot. This lesson plan uses the standards in science about plants, its size and structure. The leaf size is the focus of this lesson in

In this lesson students learn how CRISPR works by running a gene editing lab. They get to explore the components of the gene editing system, make experimental predictions. Transform bacteria with

In this lesson, students construct a paper model of CRISPR and work on focus questions to understand how CRISPR works. They will go through the motions of gene replacement so they can see what happens

In this STEAM lesson for grades K-2, students will explore iguana habitats and learn how animals adapt to different environments. Students will read the book "I Wanna Iguana" and use a nonfiction book

The purpose of this lesson is to explore with students the mining process and the potential impacts humans have on ecosystems and their populations. Once completed students should have a deeper

In this lesson, students will design and create a model of a moon lander that can land smoothly on the surface of the moon. Students will learn about the mission to the moon and how engineers designed

Around two thousand years ago, weighing an elephant without advanced equipment posed a challenging problem. However, a clever solution was devised by a seven-year-old named Cao Cong. He ingeniously

In this hands-on lesson, students will demonstrate their understanding of robotics and coding by creating a course for their robot to move on. The course will include turns, circles and straight ways.

Today we are engineering marble runs. To do this we will: Share ideas Brainstorm and sketch plans Count and measure Collaborate and communicate effectively with others

In this lesson students model the process of speciation using Skittles. As they work through the story, students see how changing geography can change the traits in a species and how over time these

In this creative lesson, students will use a slinky to model two types of waves: longitudinal/compression waves and transverse waves. Through class exploration, students will first practice making the

This lesson uses the children’s book The Seed and the Giant Saguaro to teach about plant and wildlife habitat in the Sonoran Desert. It includes story reading, discussion, a field experience, writing

In this engaging lesson, students study and design a healthy fish tank with a variety of animals. Students also learn about budgeting costs.

Students will use the engineering design process to plan and build a robot using recyclable materials and identify geometric shapes in the robot. They will also use tally marks to keep track of the

Students will learn the basics of coding concepts such as sequencing, algorithms, and conditional statements, while also reinforcing math skills related to counting and addition. They will be using a

This lesson is modeled after STEMAzing's lesson, "Picture Perfect Rover Cell Phone Holder”. Students will build a cell phone holder for their Edison Bot, plan a drive for the Bot to collect photos or

Animal Adaptations: Lesson 6
This is lesson 6 of the Life Science Unit. Students engage in various learning opportunities. #1 Objective: I can count and graph camouflage animals. #2 Objective: I can camouflage a butterfly. #3

Animal Life Cycles: Lesson 5
This is lesson 5 of the Life Science Unit. Students describe the life cycle of a chosen animal through photography or stop animation. This engaging lesson includes optional fiction read-alouds

Animal Classification: Lesson 2
This is lesson 2 of the Life Science Unit. Students learn about animal classifications. Links to all lessons and optional fiction read-alouds, picture sorts, STEM hands-on activities, journal prompts

Students will become a DESIGN TEAM. The team will be using the 4 C’s and the steps of the Design Process to produce an item for a chosen client. Students will focus on empathy to decide on components