The Great Escape Part 1 Designing an Escape Room
by Anna Boyd
In this lesson students will design a rough and final draft of an escape room using scale factor and ratios. Students will also create an escape plan using math at the level of the teachers choosing. This lesson is the first of two to three lessons that can be modified depending on resources available. There are several options within the lesson for differentiation and extension.
Lesson Plan Link/URL
https://docs.google.com/presentation/d/1TLI7hCNRi0QQMlfJj0t0LqpYZ2om8RZM/edit?u…Related Content
Grades:
Kindergarten, 1st Grade, 2nd Grade, 3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade, 9th Grade, 10th Grade, 11th Grade, 12th Grade
Button makers are great additions in the classroom! But first, students should learn the history of buttons, about the button machine and how to operate it. Challenge cards provided inspire students
Grades:
7th Grade, 8th Grade, 9th Grade, 10th Grade, 11th Grade, 12th Grade
Students will apply principles of design, engineering, and mathematics to create a physical or digital labyrinth inspired by the myth of Theseus. This project integrates STEM concepts with literature