In this primary Kindergarten-1st grade STEM lesson, students will learn to define algorithm, bug, and debug in reference to programming. Through engagement with a virtual simulation, students will
In this 2nd grade STEM lesson, students will learn how symbols (directional arrows) can be used to program an object's movements. They will develop an algorithm using a sequential graphic organizer to
Students will understand the concept of levers as simple machines and will identify and classify everyday objects as levers. Students will apply basic mathematical concepts to measure and compare the
After becoming familiar with the factors that affect lift from the previous Flight Basics lesson and going over key weather concepts from this lesson, students will be expected to make a device to
Using my backyard chickens as inspiration, this 5th grade lesson asks children to graph egg production and build a model of a chicken coop and run.
In this unit, students will explore the interdependencies in a system and uncovers circular causal connections. Students will use a stock-flow game, specifically the “Mammoth Game” to simulate how
In this unit students will observe how elements within a system changes over time, generating patterns and trends that affect the ecosystem of bees. Students will use Stock-Flow Maps to show the