Edison Spider Trap Lesson Part 1
by Cori Long
In this engaging lesson students are introduced to the key computational concept of variables using Edison robots and the Scratch-based programming language EdScratch4. Variables, which can be created and utilised through the special ‘Data’ category in EdScratch, are introduced and then explored in this lesson. The concept of using math in programming, and the practice of tracing code are also explored and practiced.
This is the 3rd lesson in a series of 4. Links to lessons and resources are included.
Lesson Plan Link/URL
https://docs.google.com/presentation/d/1Bk77S44damXmp7ZIGbEf_TApCD-De3l3/edit?u…Related Content
Grades:
4th Grade, 5th Grade, 6th Grade
Students will use Tinkercad's website to create a 3D box and lid. I provide step-by-step Google Slides on how students create this project, share videos of the directions, and additional resources for
Grades:
3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
In this lesson, students will explore the intersection of art and technology by designing and constructing a marker holder for a robot, allowing it to create artwork. Using the engineering design
Grades:
6th Grade, 7th Grade, 8th Grade
For this lesson, students will be using the LEGO Spike Prime Kits and LEGO Mindstorm software. Students will writing programs using the Color Sensor to make the Driving Base autonomous.