Sorry, you need to enable JavaScript to visit this website.

Edison Spider Trap Lesson Part 1

1 votes with an average rating of 0.

In this engaging lesson students are introduced to the key computational concept of variables using Edison robots and the Scratch-based programming language EdScratch4. Variables, which can be created and utilised through the special ‘Data’ category in EdScratch, are introduced and then explored in this lesson. The concept of using math in programming, and the practice of tracing code are also explored and practiced.

This is the 3rd lesson in a series of 4. Links to lessons and resources are included. 

Lesson Grade Level

5th Grade 6th Grade 7th Grade 8th Grade

Related Content

Roller Coaster Made of Cardboard and Recycled Materials
Grades: 7th Grade, 8th Grade, 9th Grade, 10th Grade, 11th Grade, 12th Grade
No votes have been submitted yet.
Students will apply principles of design, engineering, and mathematics to create a physical or digital labyrinth inspired by the myth of Theseus. This project integrates STEM concepts with literature