Edison Spider Trap Lesson Part 1
by Cori Long
In this engaging lesson students are introduced to the key computational concept of variables using Edison robots and the Scratch-based programming language EdScratch4. Variables, which can be created and utilised through the special ‘Data’ category in EdScratch, are introduced and then explored in this lesson. The concept of using math in programming, and the practice of tracing code are also explored and practiced.
This is the 3rd lesson in a series of 4. Links to lessons and resources are included.
Lesson Plan Link/URL
https://docs.google.com/presentation/d/1Bk77S44damXmp7ZIGbEf_TApCD-De3l3/edit?u…Related Content
Grades:
2nd Grade, 3rd Grade, 4th Grade, 5th Grade, 6th Grade
This lesson was for 2nd/3rd graders in an after-school class. Students were not familiar with 3D printing or Tinkercad. We spent 3 days to complete. Day 1 was learning about 3D printing, opening
Grades:
3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
On the second day students use more complex coding, the built in camera for taking pictures and experience FPV. It has 3 missions total in this lesson. This lesson also uses yaw to keep the camera
Grades:
6th Grade, 7th Grade, 8th Grade
This is a 5E lesson plan for teaching middle school students (grades 6-8) how to use sensors to control motors and interact with objects on a field using block code with a system like LEGO Mindstorms.