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Coding Concepts in the Primary Math Classroom

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In this primary Kindergarten-1st grade STEM lesson, students will learn to define algorithm, bug, and debug in reference to programming. Through engagement with a virtual simulation, students will learn how to use directional arrows to create an algorithm to move an object.

Lesson Grade Level

Kindergarten 1st Grade

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Grades: Kindergarten, 1st Grade, 2nd Grade, 3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
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Most students are likely familiar with popular films like Happy Feet, Surf’s Up, Penguins of Madagascar, and classic books like Mr. Popper's Penguins. Capitalizing on this familiarity with penguins