Sorry, you need to enable JavaScript to visit this website.

Coding Concepts in the Primary Math Classroom

No votes have been submitted yet.

In this primary Kindergarten-1st grade STEM lesson, students will learn to define algorithm, bug, and debug in reference to programming. Through engagement with a virtual simulation, students will learn how to use directional arrows to create an algorithm to move an object.

Lesson Grade Level

Kindergarten 1st Grade

Related Content

Grades: 4th Grade, 5th Grade, 6th Grade
No votes have been submitted yet.

In this exciting lesson, students will use the engineering design process to devise an alternative method for retrieving the shield of Ares from Hephaestus' trap, as depicted in Chapter 15 of "Percy