Students are challenged with making a simple hoop glider and then altering it to achieve the greatest possible distance before being given the opportunity to change hoop materials and achieve the
In this lesson students will use the Engineering Design Process to build a zipline carrier that will take their passenger down the zipline in a given time period, adjusting and altering their design
Rad Roller Coasters Part 2 comes at the end of our paper roller coaster project. Students will collect data on their coaster and use that to calculate velocity, potential energy and kinetic energy
This lesson is for a multi-day project where student groups will plan, design, and build roller coasters out of paper and tape. It tests their knowledge of Physics and Engineering Design.
Students will design paper gliders to develop an understanding of the principles of flight. This is a low-tech lesson that does not require extensive/expensive supplies. It can be scaled up or down
Understanding and studying energy transfer produced by molecules collisions can be difficult and abstract for them. To make it easier for them to visualize, creating a Newton's Cradle will help them
In part 1 of this investigation, groups were challenged to design for speed and collect data to find the fastest car in the class. Using those designs, part 2 will test the mass of a car vs the power
This is the 3rd part of a 4 part lesson series where students will determine the thrust and stability of their water bottle rockets to answer their essential question: Using the Design Process how can
Using Newton's Laws, students will create a contraption out of given materials to protect an egg from a 10 foot drop.