Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
This lesson uses a Modeling Instruction approach to developing the graphical and mathematical relationships for Circular Motion for students in Grades 9-12. Students design an experiment, collect data
Grades:
10th Grade, 11th Grade, 12th Grade
This lesson involves students calculating the density of various objects of differing sizes of the same substance. Each student group will need a balance, a ruler, and/or a graduated cylinder. They
Grades:
8th Grade, 9th Grade
Connect real world situations to the graphs of parabolas through flight. Groups will create PVC stomp rockets, collect data of their rocket's flight path and graph this path on paper to compare to
Grades:
10th Grade, 11th Grade
This is a two day lesson plan where a local contractor comes in and presents on building roofs and on snow load code.The second day is an activity where the students test out different slopes and
Grades:
7th Grade
The lesson gives an introduction to ASCII as part of a set of lessons that introduces computer science. Students learn what a computer can understand and create a bracelet in this introduction to
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
This lesson uses a Modeling Instruction approach to developing the graphical and mathematical relationship commonly known as Newton's 2nd Law for students in Grades 9-12. Students design an experiment
Grades:
8th Grade, 9th Grade
Make quadratics come alive with stomp rockets! This is a 3-4 hour learning experience where students will build and launch paper rockets, then use the data to create quadratic equations.
Grades:
6th Grade, 7th Grade, 8th Grade
This is a two-part lesson using pull back cars. Students will change the mass of their pull back cars to determine if the mass affects the distance they travel or their speed. This engaging lesson
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
Building on the programming concepts explored in part 1, this lesson asks students to re-imagine the ‘spiral-out’ program to be a spiral-in program instead. Designed to be a stepping-stone activity to
Grades:
6th Grade, 7th Grade, 8th Grade
In this hands-on lesson, students use fruit snacks or candy to create models of the molecules used and produced in cellular respiration.
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
In this engaging lesson students are introduced to the key computational concept of variables using Edison robots and the Scratch-based programming language EdScratch4. Variables, which can be created
Featured Lesson Plans
Check out these notable lesson plans.

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Math Magic through Coding!
Grades:
2nd Grade
In this 2nd grade STEM lesson, students will learn how symbols (directional arrows) can be used to program an object's movements. They will develop an algorithm using a sequential graphic organizer to

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Intro to MS Make Code (Eat the Food)
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
MS MakeCode is the perfect stepping stone into the world of Scratch. Students will be able to create a working video game in one class period. As we all know classic video games were not built over

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Kill the Dyes
Grades:
3rd Grade
In this lesson students will discover harmful effects and chemical makeups of artificial ingredients, specifically food coloring and red dyes. Students will experiment with and demonstrate capillary