This lesson serves as the introduction to an 8 lesson series or unit on simple machines. This series will present dozens of activities to introduce your students to simple machines, culminating in the
Using the Sphero Bolts/Sparks to joust as a Medieval Knight. Students will understand the basics of Sphero Bolt and its programming environment.
This is an introduction to coding and computer science by way of making and design, using the revolutionary new micro:bit microcontroller board. The bootcamp lesson is designed to help everyone
This unit will pair the popular game of Minecraft with the United Nations Sustainable Development Goals to develop a safe community for refugees and countries in crisis. Throughout the unit, you will
Students will level up from player to designer to earn their publishing license... all through play! They will become experts in repairing, creating and publishing video games using the Gamestar
Students will explore the drought in Arizona and design a solution for it. They will create their design in a 3D design program, write an informational paper, and present the design and information to
This is lesson 4 in a 4 part roller coaster project for 6th grade. In this lesson, students will create a news report on Canva to demonstrate the kinetic and potential energy in their roller coaster
This lesson uses the knowledge of circuits (lessons 1 and 2) to make a battery-powered car. We used a tutorial from Tinkercad and designed our own body of a car. Then, I printed their cars. They
This is the first lesson of a 4 part roller coaster project for 6th graders. In this lesson, students will learn about potential, kinetic and mechanical energy, as well as the law of conservation of
Students will create a Google slideshow presentation to document their progress through the engineering design process, which includes: researching the science of sound, then creating an instrument
Students are expected to design the interior of a tiny house for a client who wants to maximize their small space but not skimp on style and functionality.
Students will use engineering, art, technology, and 21st century skills to create Halloween costumes for their Sphero robots. Costumes will be showcased in a Halloween parade where students will code
Students will compare and contrast homes and technology from 50 years ago to the present day. Students will design a SMART home gadget that can be implemented into SMART homes of the future.
Students observe particle movement for solids, liquids, and gases. They then write Pseudocode for coding particle behavior and then they code particle movement on Scratch for the three states/phases
This lesson could be a Part II for the 3D modeling atomic theory lesson using Tinkercad, or this lesson can be delivered independently. In this lesson students fill out an atomic theory timeline and
Students learn about atomic theory and the scientists that theorized new atomic models from experiments they conducted. Students then create a 3D model for each advancement in the theory timeline
This is a multi-day project using the Engineering Design Process where students build and test a machine using at least 5 simple machines and identify all the energy transformations that occur in
This is the 2nd lesson in a series of 3. In this 8-week project, 6th-grade students will collaborate in small groups to create eco-friendly inventions that aim to reduce their carbon footprints and
This engaging lesson introduces students to EdScratch! Students will learn to use blocks, transfer programs to Edison, understand warning messages, and understand input parameters. Two challenges are
This lesson allows students to engage with technology, literature, and engineering in a fun and creative manner. It aims to combine literature with technology, providing students with an opportunity
This is the 2nd lesson that walks learners through the process of developing apps with MIT App Inventor. Students will create a detailed plan for an app that solves a problem, followed by learning to
This is the 1st lesson in a series of 2 where students are guided through an introduction to designing apps with MIT App Inventor. Students will brainstorm ideas for their own apps, follow tutorials
In this outstanding lesson, students will apply their knowledge of how natural and human-caused changes to habitats or climate can impact our world in a stop motion film. The lesson covers a Science
We all love games, but some games are more engaging than others. Students will spend time going through the engineering design process as they create a game that will bring people together. They will
Featured Lesson Plans
Check out these notable lesson plans.
After completing a unit on weather, students will be challenged to research, design, construct and attach a snow plow to their Edison robot. Then they will create a scratch code that will navigate
This is a great opportunity to show students that coding can be a lot of fun, and it doesn’t have to be scary. Many high school students with little to no prior coding experience often automatically
A Shocking Dystopia: STEM Adventures in The City of Ember Part 4 of 4: Where the River Goes
This lesson is PART 4 of a four-lesson unit, which focuses on futures thinking, the phenomenon of electricity, closed-system agriculture, and water as a renewable energy resource. “The City of Ember”