The Marshmallow Challenge and the Engineering Design Process (EDP)
This is lesson can be used alone to introduce the engineering design process. This lesson is 1 of 2 in an Engineering and Sustainable Design Unit focused on sustainability and sports. Students learn about the engineering design process, then work in teams of 3-5 to plan and build, using the EDP. The winning team receives a standing ovation from the other teams, and edible prizes! Student also work with behavior-over-time-graphs (BOTG), a systems thinking tool. Includes a set of class slides to teach the lesson, and music from the 70s-present!
Lesson Plan Link/URL
https://docs.google.com/presentation/d/1YI1fbyxihbFt48kgYWQscy2thSgyI28f/edit?u…Subject Area
Engineering S2: Apply the Engineering Design Process S6: Apply Communications to Engineering S7: Apply Project Management to Engineering Mathematics Measurement and Data (MD) English Language Arts (ELA) WritingRelated Content
Students will expand their knowledge of Newton's laws while building, launching and changing the design of paper rockets. This design and modeling exercise by JPL/NASA starts students off with a
Engineers often create small-size models of a new product to test its design. This is especially true with airplanes. Model testing tells engineers how a design responds to different air conditions