Intro To Coding (Clicking Game)
by Phil Oliver
In this hands-on lesson, students are introduced to coding by creating a clicking game with scratch.mit.edu. This lesson includes step-by-step instructions on the process. Students explore some of the capabilities of scratch and demonstrate their creativity with coding!
Lesson Plan Link/URL
https://docs.google.com/presentation/d/101dS7m8n0ZDJ-Br0MqCQBCWgvg200Zdm/edit?u…Related Content
Grades:
6th Grade, 7th Grade, 8th Grade
Students will create their own cookie cutters to fill a custom order in their bakery. They will need access to 3D design software like Tinkercad and access to a 3D printer. It's even more fun when you
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
Building on the programming concepts explored in part 1, this lesson asks students to re-imagine the ‘spiral-out’ program to be a spiral-in program instead. Designed to be a stepping-stone activity to
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
In this lesson students will be introduced to the Edison Robot and coding. They will work collaboratively to code a program in EdScratch for Edison to complete. Students will work together to test and