
Forensic Investigation: Fingerprints (and Footprints!)
Students will learn how fingerprints are used to solve crimes. Students will then take their own prints, examine patterns within their prints, and compare/contrast the percentages for each type of print pattern within the class grouping with the accepted percentages for each pattern.
Lesson Plan Link/URL
https://docs.google.com/presentation/d/1gvzK6oG5NQcKlGCGWzMJ8GXvnA2KW84h/edit?u…Related Content

This is the 1st lesson in a series of 2 where students are guided through an introduction to designing apps with MIT App Inventor. Students will brainstorm ideas for their own apps, follow tutorials

This is part 2 of a Heredity lesson. In this portion of the lesson the students will work in collaborative pairs to mate the dragons the created in part 1. Furthermore, they will create Punnett

In this engaging lesson, students will walk through the steps of the engineering design process as they use their creativity to use technology to create an Arizona animal and habitat to share with a