E-Sports Dreamworld: Arizon's Top Video Game Designer!
Students will level up from player to designer to earn their publishing license... all through play! They will become experts in repairing, creating and publishing video games using the Gamestar Mechanic workshop tools. The lesson can de easily adapted to incorporate cross curricular video game design for storylines of novels they are reading in English or events they are learning about in Social Studies/History. Once students have finished creating and publishing their games, you can host an E-Sports game arcade day and have students vote to crown the Top Video Game designer!
Lesson Plan Link/URL
https://docs.google.com/presentation/d/1TcObuPYdHmaeh7J-Be5AiDj5N8WrTJWncuTeRwG…Subject Area
Technology 4. Innovative Designer 5. Computational Thinker 6. Creative Communicator Engineering S5: Apply Technology to EngineeringRelated Content
Students will study car barrier engineering in this lesson. They will study how Newton’s Second Law of motion can be applied to determine how to decrease the force of impact during a collision. They
Students will discover: I put rotted food into a container with earthworms, where did the food go?
Students use large building bricks to practice computational thinking, direction giving and being specific in those directions. This lesson can be completed in one 30-45 minute class session. This is