Cootie Catcher
by Angela Rico
This lesson is designed to allow students the experience to move from an additive understanding in mathematics to a multiplicative understanding through this activity called Cootie Catcher. The students play tag using a linear situation and then an exponential situation. The data is then used to create graphs and discuss the meaning. Students then research and learn more about viruses in order to design their own virus and develop an eradication plan. The only item needed to be purchased for this lesson is a set of stickers from Amazon but are not completely necessary. All other materials needed are included or substitutions can be used. This lesson takes 3-4 days to complete all activities.
Lesson Plan Link/URL
https://docs.google.com/presentation/d/11Q-j_Gd0twePoRwcfgT4gNpppuVLxiHW/edit?u…Subject Area
Science Life Science L2: Organisms & Energy Technology 6. Creative Communicator Engineering S4: Apply Science to Engineering Mathematics Expressions and Equations (EE) Functions (F) Number & Quantity (N) Algebra (A) English Language Arts (ELA) Reading (Informational Text) Writing Speaking & Listening
Featured
Off
Related Content
Grades:
11th Grade, 12th Grade
This lesson will show you how to test a protein with a spectrophotometer and teach the students about serial dilutions
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
Students will work in small groups to create a water filtration system to demonstrate understanding of water purification systems and human influences.
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
Students pull wooden "sleds" with different masses on them over various types of surfaces with spring scales (force meters) to calculate the different coefficients of friction. Students graph the data