How do light rays reflect and refract? Does light travel at different speeds in different mediums? This lesson reviews how light waves can be reflected and refracted, and how light waves can change
This lesson utilizes a digital level to provide real-world applications of slope and angle measurements. Making connections to careers and practical applications enables students to answer that
In this hands-on lesson, students create solid fuel rockets to explore the idea of parabolic motion and outside factors which can affect the path of a rocket. This lesson has enrichment involving the
In this engaging lesson, students will connect the path of a straw rock to the arc of a parabola. By changing the angle of the launcher, they will discover the relationship between distance and height
A lesson on what diabetes is, what is the difference between Type 1 and Type 2 diabetes, creating a food diary, how the sugar gets into cells, how to count carbs, how people with Type 1 diabetes
A look at the effects of dehydration and over hydration on the body and electrical conductivity of the heart. A look at what electrolytes are, basic heart rhythms seen on an EKG and how the heart
In this primary Kindergarten-1st grade STEM lesson, students will learn to define algorithm, bug, and debug in reference to programming. Through engagement with a virtual simulation, students will
This lesson plan helps students understand exponential functions by using an LED circuit. LED luminosity decreases at an exponential rate as more are added in series. As students add more lights to
Student will be able to compare the energy content of two common fuels used for energy production (ethanol and kerosene). Students will work with a partner to investigate the efficiency and
This lesson was developed to spark student interest with a game component while learning to use the features in productivity applications and Canva. The focus is on learning the applications and
This lesson was developed to spark student interest with a game component while learning to use the features in productivity applications. The focus is on learning the applications and process of game
This is an introduction to the Engineering Design Process described in Engineering Standard 2.0. This lesson guides students on learning rate of change and average rate of change as described in