Grades:
6th Grade, 7th Grade
Students will learn basic concepts of physics, including velocity, motion, and vector. S tudents will develop and use a model to predict how forces act on objects at a distance. Finally students will
Grades:
5th Grade
In this hands-on lesson, students code Edison robots to run races and play tug of war. They will run experiments, measure results, and graph the data. Videos and additional resources are included!
Grades:
3rd Grade, 4th Grade, 5th Grade, 6th Grade
Students discover kite-making in this hands-on lesson! They create a kite with a variety of materials and test out the final product. This lesson can be adapted to fit different grade levels.
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
Using the Introduction to Hydroponics lab, introduce students to the features of the Hydroponic Systems. Students will explore the different types of grow mediums and grow lights used in the systems
Grades:
7th Grade
The lesson gives an introduction to ASCII as part of a set of lessons that introduces computer science. Students learn what a computer can understand and create a bracelet in this introduction to
Featured
Parachutes - Air Resistance
Grades:
6th Grade, 7th Grade, 8th Grade
This middle school lesson covers the concept of air resistance. Students work in teams of 3 with a list of materials to design, build, and test 3 parachutes that will maximize the air resistance of a
Grades:
5th Grade
Students will begin to construct their containers for their eggs. Students will work together to build their egg protector container using the materials they brought in and that were provided for them
Grades:
4th Grade, 5th Grade
In this hands-on lesson, students design a safety device (car/seatbelt) that can keep an egg (passenger) safe during a collision. The goal is to protect the egg from cracking during a roll down a ramp
Grades:
6th Grade, 7th Grade, 8th Grade
Students will design and create a working, themed pinball machine that follows specified constraints and utilizes Makerspace materials. As students design they will be studying social studies, math
Grades:
5th Grade
Students will use multiple modes of learning to learn about how force is affected by mass changes. The book Newton and Me will be read aloud and used for a discussion. Finally students will construct
Grades:
7th Grade
In this lesson students will discuss how contact forces cause energy to be transferred and objects to move. They will learn that sound waves involve contact forces. Students will consider how contact
Grades:
8th Grade, 9th Grade, 10th Grade, 11th Grade, 12th Grade
This lesson is designed to allow students the experience to move from an additive understanding in mathematics to a multiplicative understanding through this activity called Cootie Catcher. The
Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
This lesson uses a Modeling Instruction approach to developing the graphical and mathematical relationships for Circular Motion for students in Grades 9-12. Students design an experiment, collect data
Grades:
8th Grade
In this lesson students analyze the relationship between rainfall and tree growth from a sample. They will then graphically model that relationship. This is the 4th lesson in a series of 4. Links to
Grades:
5th Grade
In this hands-on lesson, students will work together to build a system where energy is transferred between objects for as long as possible (i.e. Newton’s Cradle). Students continue the work that began
Grades:
5th Grade
Students gain a deeper understanding of the concepts of balanced and unbalanced forces in this lesson. They will be able to identify the effects that balanced and unbalanced forces have on the motion
Grades:
7th Grade
This is Task 1 (Lesson 1) of four tasks (lessons) of an overall project of “Escaping 7th Grade Science Room.” Students will be constructing a mini zip-line after reviewing concepts. Students will
Grades:
5th Grade
In this lesson, students will be able to analyze and communicate evidence of the effects of balanced and unbalanced forces on the motion of objects. They conduct research to provide evidence of the
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
In this hands-on lesson, students learn how to get their drone into the air. It covers hovering, yaw, roll, and pitch. Before the students launch their drones, there is a discussion about preparing
Grades:
5th Grade
This lesson is the 1st lesson in a series of 3 on balanced and unbalanced forces. Students will learn about the “Wonderland of Rocks” at Chiricahua National Monument near Willcox, Arizona, and view a
Grades:
7th Grade
Students will design balloon rockets in order to solidify an understanding of Newton's Third Law of Motion . Students will develop an investigation question and then perform their investigation. For
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
In this engaging lesson students are introduced to the key computational concept of variables using Edison robots and the Scratch-based programming language EdScratch4. Variables, which can be created
Grades:
5th Grade
Students will use the engineering design process to design, build, and test three different paper airplane designs. The goal will be to create one that can fly the fastest, one that can fly the
Grades:
6th Grade
Students will be thinking like engineers as they design their marble roller coasters using the principles of kinetic and potential energy.
Featured Lesson Plans
Check out these notable lesson plans.

Featured
Zippy the Elf's Zipline Zone
Grades:
6th Grade
In this creative engineering design lesson, students are challenged to use an inclined plane to create a safe and exciting zipline park for Zippy the Elf. This lesson reviews simple machines and has

Grades:
3rd Grade
This lesson is about exploring Arizona's state bird, the cactus wren, that lives in the desert, has special body parts and behaviors that help it survive in its harsh environment. Students will learn

Grades:
Kindergarten, 1st Grade
In this primary Kindergarten-1st grade STEM lesson, students will learn to define algorithm, bug, and debug in reference to programming. Through engagement with a virtual simulation, students will