This lesson plan focuses on Torque, assuming prior knowledge of Rotational motion, angular velocity, angular acceleration, Newton's Laws for linear motion. It also introduces Newton's laws for
This lesson assumes prior knowledge of basic electricity and magnetism concepts and focuses deeply on Induction. Levels adjusted 9 - 12, dual enrollment and AP Physics.
This lesson is part 2 of 2, Days 3 and 4. This lesson is set up to have students explore the friction bridge designed by Leonardo Da Vinci. Students have discovered the inventor and become familiar
This lesson is part 1 of 2. This lesson is set up to have students explore the friction bridge designed by Leonardo Da Vinci. Students first discover the inventor and become familiar with his life
Students will learn about kinetic and potential energy and how energy transfers. They will use that knowledge in order to collaborate with peers to create a roller coaster that will demonstrate this
In this lesson, students will listen to the story "Snow White and the Seven Dwarfs" in order to understand the engineering project. Students will be introduced to the science concept of force and
Engage 1st graders in hands-on exploration of simple machines! From classifying to building, this interactive lesson fosters STEM skills and real-world connections.
This lesson plan is about structures that are balanced using tension forces. Students will create their own tensegrity structure that will withstand a predetermined amount of weight. Students will
Students will learn about Newton's Third Law of Motion and practice this law by using the engineering design process to create a paper jet engine using a balloon.
Students will learn the history of rainsticks. They will engineer and design their rainstick. Students have to figure out how much rice, beans and corn goes inside to make the sound of rain. Finally
Day one, Students will learn the history of the boomerang. Force and motion misconceptions when using the boomerang. Then day two, the students will engineer and design their boomerang. Finally, the
Students will build landing gear to successfully land a rover on Mars
In this lesson, students explore the foundational concepts of electricity, delving into Ohm's Law and the principles of electric power. Through a series of engaging theoretical and practical exercises
This multi-day activity is designed for an introductory 4th grade STEM after school club. It can be easily modified for whole classes and for lower and upper grade levels. The activity has students
Using the Engineering Design Process, students will design and create a marble maze out of cardboard and cardstock, making sure to include all the required elements. They will then create an air
Students will design and build an electric car from simple craft materials. Students will complete an electric circuit and use gears to change the motor speed from too fast with little torque to
Students will design and build a rubber band powered car. They will see how potential elastic energy can cause movement.
ArtBot is an innovative educational tool designed to introduce students to the fascinating world of electric and magnetic interactions through the medium of art. This unique robot is equipped with
Students will create flying helicopter models to change the movement and motion by changing different variables. Changing the movement of an object requires a net force to act upon it. This lesson
This lesson is designed for students to conduct research in teams to create the best catapult that can launch a mini dog bone the farthest. Students use the engineering design process to create their
In this lesson, students focus on the engineering design process to help them design, build, and test a functional bow and arrow system like the character Brian Robeson in the book "Hatchet". Students
This project will be a follow up to reinforce Newton’s 3rd Law of Motion, following some explorations prior to this experiment. Students will engage in the Engineering Design Process to create a
This 45-minute lesson uses the book, "How to Catch an Elf", to lead into a cooperative engineering design lesson where students work in teams to build a humane trap to capture an elf.
Students will be using simple equipment to demonstrate the 3 laws of motion. They will be incorporating technology, math, and the scientific method to demonstrate what they know.