Student learn to code robots using VEXs free VEX VR code.
This lesson will help students learn how to code on micro:bits and create on this mini coding board. Students do not need the physical micro:bit to complete this lesson. On the website, there is a
This lesson is a follow up of lesson 1 of 2. Students will extend the focus of their cause by creating a logo and swag to be presented at an "EXPO" held at your school.
This lesson can be applied to multiple content areas. Following a discussion about what a cause is and looking at examples, students will work in groups to create a name, mission statement, and vision
Students will research, design and build a treehouse using the engineering design process. They will practice budgeting by pretending to have $100 to spend by using a supply budget sheet. Students
In this lesson students will explore the world of VR and proceed by creating a model of what their VR world would look like if they could make one.
Students will compare and contrast homes and technology from 50 years ago to the present day. Students will engineer a SMART home gadget that can be implemented in to the SMART homes of the future.
Students will understand the basic concepts of magnets and magnetic interactions. Students will be able to apply their knowledge to create and solve simple design problems using Magna-Tiles. Students
Students will be paired up, or a group of three if one odd number, and create a Mom and Dad creature with Dominant and Recessive Traits that get passed on to two offspring through the flipping of a
Student partners or teams build a model of a watershed with topographical features; tributaries, mountains, lakes, rivers and valleys. Students experiment to see where the water goes when “rain” falls
In the final part of A Light in the Dark (pt. 3 of 3), students create their solution to the problem based on their chosen theme. Students present their final solutions to be evaluated.
In this continuation of A Light in the Dark (pt. 2 of 3), students research their questions and consolidate their learning, then determine their next steps in the process to solve the problem.
This lesson introduces the unit exploring light pollution and possible solutions students can create. Students will explore what light pollution is. Students will determine next steps in the process.
This is the 3rd part of a 4 part lesson series where students will determine the thrust and stability of their water bottle rockets to answer their essential question: Using the Design Process how can
Students will learn about the history of the National Parks Service and the different biomes and environments within the United States. Then, they will choose a National Park to research and present a
With the cereal box the students created in lesson 1, they will design and create a new cereal. They can create a logo and an advertising plan.
This lesson allows the students to experience the life of an interior designer. The students will be tasked to use their knowledge on area and perimeter as they design a layout for their own classroom
This lesson explores the concepts, "threatened", "endangered", and "extinct" while looking into the phenomena of population decline and extinction . Afterwards, the students will be creating an
In this hands-on science lesson, students will explore the fascinating world of flight and engage in the engineering design process to help a fictional character named Sticky regain the ability to fly
This lesson is a continuation of lesson 1. Students will learn about Newton's Laws of motion and apply those concepts to their car designs.
Let the students experience being industrial or manufacturing engineers as they convince bag companies about the best plastic material to upcycle for a more sustainable bag option. Through the Plastic
Engineers often create small-size models of a new product to test its design. This is especially true with airplanes. Model testing tells engineers how a design responds to different air conditions