This thematic unit has four lessons which will introduce students to phenomena we encounter in the real world. Students will learn about high interest phenomenon’s through hands-on investigations
This thematic unit has four lessons which will introduce students to phenomena we encounter in the real world. Students will learn about high interest phenomenon’s through hands-on investigations
This lesson is for 2nd-5th grade students. It covers a range of AZ science standards and connects to math, reading, and social studies concepts. It also incorporates STEAM hands on activities to
Students will research, design and build a treehouse using the engineering design process. They will practice budgeting by pretending to have $100 to spend by using a supply budget sheet. Students
Students will learn the history of rainsticks. They will engineer and design their rainstick. Students have to figure out how much rice, beans and corn goes inside to make the sound of rain. Finally
Day one, Students will learn the history of the boomerang. Force and motion misconceptions when using the boomerang. Then day two, the students will engineer and design their boomerang. Finally, the
Students will construct an explanation using evidence to demonstrate that objects can affect other objects even when they are not touching. They will explore electric, magnetic, and gravitational
This lesson includes having students design and build a wing to put onto a pre-built RC plane and fly it in circles (tethered). Requires previous RC knowledge.
The owl pellet dissection is an engaging lesson where students will be looking closely at regurgitated pellets and discovering energy transfer through the owl and their prey. Students will be creating
In the 5th-grade Paper Plane Aerodynamics lesson, students embark on an exciting journey into the world of flight. Through hands-on activities, they explore the fundamental principles of aerodynamics
Students get a tst of building with non-traditional building materials. Afterwards, a brief description of columns and why they are useful/strong is given. Students then complete a second, simpler
Students will understand the basic concepts of magnets and magnetic interactions. Students will be able to apply their knowledge to create and solve simple design problems using Magna-Tiles. Students
Understand geometric concepts such as shapes, angles, and symmetry. Apply engineering and design principles to create structures using Magna-Tiles. Develop problem-solving and critical-thinking skills
Students will build a bridge out of toothpicks or craft sticks by using gum drops, marshmallows, and/or wood glue. The purpose is to have it stay upright between two chairs without breaking. Students
"Hatchet" by Gary Paulsen is a novel about a young boy named Brian Robeson who is stranded in the Canadian wilderness after a plane crash. While the book doesn't explicitly teach STEM principles, it
What are we learning? We are learning about the history of the Mars Rover program and how scientists had to work together to solve problems and make sure the rover landed safely on the Red Planet. We
Students will build an ice snowman and a house for him to live in. They will collaborate to design a structure to keep him from melting. This project uses basic materials to study insulation and
Students will brainstorm, and make predictions of why an airplane can fly. The teacher will present the knowledge of aerodynamics to the students using video , and giving them opportunity to process
Students will use the engineering and design process to create a marble maze.
Student partners or teams build a model of a watershed with topographical features; tributaries, mountains, lakes, rivers and valleys. Students experiment to see where the water goes when “rain” falls
In the final part of A Light in the Dark (pt. 3 of 3), students create their solution to the problem based on their chosen theme. Students present their final solutions to be evaluated.
In this continuation of A Light in the Dark (pt. 2 of 3), students research their questions and consolidate their learning, then determine their next steps in the process to solve the problem.