Students will investigate the properties of different types of matter and apply the concept of "P1: Matter" to design, model, and 3D print an object using a MakerBot 3D printer. Hands-On STEM Design
Students are introduced to the current teams and given a brief history of their mascots. Then students research potential areas for an expansion team to start a new team (I do not limit them to just
Have you ever wondered what the real reason was as to why Galaga was such a popular arcade game? Look no further this lesson has you covered. Students will create their very own modern version of
MS MakeCode is the perfect stepping stone into the world of Scratch. Students will be able to create a working video game in one class period. As we all know classic video games were not built over
In this hands-on engineering and science project, students will become earthquake engineers tasked with designing and constructing earthquake-proof structures using toothpicks and mini marshmallows
In this multi-day lesson students will learn about prosthetics, design and build a model of a prosthetic limb, research prosthetics today and then have a Socratic Seminar to both share and debate
It can be challenging to sort through the various robot options out in the market for educators. This lesson is for educators who have used robots or are new to using robots. The intention is to use
This lesson was developed to spark student interest with a game component while learning to use the features in productivity applications and Canva. The focus is on learning the applications and
Students learn about the chemistry that exists in some of the world's oldest surviving paintings. This lesson is the final part of a 3 part painting series, and focuses on binding agents in paint
This lesson was developed to spark student interest with a game component while learning to use the features in productivity applications. The focus is on learning the applications and process of game
This lesson is part 2 of 2, Days 3 and 4. This lesson is set up to have students explore the friction bridge designed by Leonardo Da Vinci. Students have discovered the inventor and become familiar
A middle school STEM lesson using art to introduce slope.
This lesson is part 1 of 2. This lesson is set up to have students explore the friction bridge designed by Leonardo Da Vinci. Students first discover the inventor and become familiar with his life
Students studying 18th century portraits and way of life for diverse people in the founding era will use AI photo generators to create portraits of themselves. They will use the generation of their
Students are constructing a cardboard control vehicle. Throughout this process, they will practice working with circuits and motors. In this lesson, students will begin working on the electrical
This lesson begins the students' adventures into the wide world of drones. The lesson starts by exploring how drones (UAVs) are used in different fields. This lesson helps to gauge interest in
Students are constructing a cardboard remote control vehicle. Throughout this process, they will practice working with circuits and motors.
This project sets students up to explore animal anatomy and physiology with the idea of replacing a lost appendage (beak, leg, tail, fin, etc.) This is used in small groups of 2 or 3 over the course
The lesson plan goes beyond the conventional boundaries of art and science, highlighting the interdisciplinary nature of these fields. Students will discover the synergies between art (A) and STEM
Students engage in the Engineering Design Process and e-textiles by creating a light-up felt sugar skull.
This is a four day lesson where students work in groups to design a fixture using LEGO bricks that holds a marker in an upright position while attached to their Edison Robots. Students code the robot
Students will apply STEM principles to design and build a working circuit in the shape of a heart, incorporating science concepts, technology tools, engineering skills, and mathematical calculations.
Students learn about abstract art and engineering design techniques. Students put them to use by creating a cardboard abstract likeness of themselves. They also use video to record their presentation
Students will model series and parallel circuits in Tinkercad and transfer the design to a physical breadboard. At the end of the lesson, students must use the design process to design and build a