Students will investigate the properties of different types of matter and apply the concept of "P1: Matter" to design, model, and 3D print an object using a MakerBot 3D printer. Hands-On STEM Design
Have you ever wondered what the real reason was as to why Galaga was such a popular arcade game? Look no further this lesson has you covered. Students will create their very own modern version of
This lesson is part 1 of 2. This lesson is set up to have students explore the friction bridge designed by Leonardo Da Vinci. Students first discover the inventor and become familiar with his life
This lesson will help students learn how to code on micro:bits and create on this mini coding board. Students do not need the physical micro:bit to complete this lesson. On the website, there is a
This lesson is a follow up of lesson 1 of 2. Students will extend the focus of their cause by creating a logo and swag to be presented at an "EXPO" held at your school.
This lesson can be applied to multiple content areas. Following a discussion about what a cause is and looking at examples, students will work in groups to create a name, mission statement, and vision
Students learn about abstract art and engineering design techniques. Students put them to use by creating a cardboard abstract likeness of themselves. They also use video to record their presentation
Students design and engineer a paper backpack to hold all the supplies swallowed by the well-loved old lady in "There Was An Old Lady Who Swallowed Some Books". They follow the engineering design
This lesson is a 3-4 day lesson on Public Service Announcements for reusing commonly discarded item versus trashing them. The lessons include the power of a Public Service Announcement, components to
Students will learn about the light sensor on the Circuit Playground Express and how it can be used as an automatic switch to turn a device on or off. They will learn about the thermometer sensor on
Students will learn and recall about the different parts and components of an Adafruit Circuit Playground Express. Students will be able to program an Adafruit Circuit Playground Express
In this lesson, students work with an assigned customer to create a 3D-printed nameplate. Working through the steps of the engineering design process, students use a 3D modeling software, Tinkercad
Students will go through the process of counting pumpkin seeds and analyzing data through mean, median and mode as well as creating correlating graphs. Students will learn what causes fruit
Students will level up from player to designer to earn their publishing license... all through play! They will become experts in repairing, creating and publishing video games using the Gamestar
This is lesson 4 in a 4 part roller coaster project for 6th grade. In this lesson, students will create a news report on Canva to demonstrate the kinetic and potential energy in their roller coaster
Students will create a Google slideshow presentation to document their progress through the engineering design process, which includes: researching the science of sound, then creating an instrument
Students are expected to design the interior of a tiny house for a client who wants to maximize their small space but not skimp on style and functionality.
Students will use engineering, art, technology, and 21st century skills to create Halloween costumes for their Sphero robots. Costumes will be showcased in a Halloween parade where students will code
Students will compare and contrast homes and technology from 50 years ago to the present day. Students will engineer a SMART home gadget that can be implemented in to the SMART homes of the future.
This lesson could be a Part II for the 3D modeling atomic theory lesson using Tinkercad, or this lesson can be delivered independently. In this lesson students fill out an atomic theory timeline and
Students learn about atomic theory and the scientists that theorized new atomic models from experiments they conducted. Students then create a 3D model for each advancement in the theory timeline
This lesson aims to introduce the concept of equilibrium point by creating and revising a model. This hands-on lesson encourages students to explore the concepts of equilibrium and balance while