Wonder Cue Robots with Blaster Maze Programming
by Peter Johnston
Introduction to Robotic programming using the Wonder Cue robot with the blaster. Using Block coding or Javascript, teach the students to create a series of instructions that move the robot through a maze and toward a target, aim, and fire the blaster. They’ll use coding, angles of rotation, and the metric system.
Lesson Plan Link/URL
https://docs.google.com/presentation/d/14SbtnWV3l68HwKsiMO6lNw0In_keqLbK/edit?u…Subject Area
Technology 1. Empowered Learner 4. Innovative Designer Engineering S3: Apply Mathematics to Engineering S5: Apply Technology to Engineering Mathematics Geometry (G)
Featured
Off
Related Content
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
Lesson "Phoenix Reimagined: From Sun City to Solar City" ensures that students engage in age-appropriate, hands-on learning experiences that promote understanding of solar energy and its applications
Grades:
6th Grade, 7th Grade, 8th Grade
Students will learn the importance of clear, precise communication by directing a partner to navigate a drone through an obstacle course. This exercise will draw parallels to writing clear and
Grades:
7th Grade, 8th Grade, 9th Grade, 10th Grade, 11th Grade, 12th Grade
Students will apply principles of design, engineering, and mathematics to create a physical or digital labyrinth inspired by the myth of Theseus. This project integrates STEM concepts with literature