Sorry, you need to enable JavaScript to visit this website.

Math Magic through Coding!

1 votes with an average rating of 0.

In this 2nd grade STEM lesson, students will learn how symbols (directional arrows) can be used to program an object's movements. They will develop an algorithm using a sequential graphic organizer to detail each move of the object. Students will test the algorithm to meet its intended outcome. If unsuccessful, students will debug the algorithm and try again.

Lesson Grade Level

2nd Grade

Related Content

Grades: Kindergarten, 1st Grade, 2nd Grade, 3rd Grade, 4th Grade, 5th Grade, 6th Grade
1 votes with an average rating of 1.

Students use large building bricks to practice computational thinking, direction giving and being specific in those directions. This lesson can be completed in one 30-45 minute class session. This is

""
Grades: Kindergarten, 1st Grade, 2nd Grade, 3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
4 votes with an average rating of 0.8.
Most students are likely familiar with popular films like Happy Feet, Surf’s Up, Penguins of Madagascar, and classic books like Mr. Popper's Penguins. Capitalizing on this familiarity with penguins