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Math Magic through Coding!

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In this 2nd grade STEM lesson, students will learn how symbols (directional arrows) can be used to program an object's movements. They will develop an algorithm using a sequential graphic organizer to detail each move of the object. Students will test the algorithm to meet its intended outcome. If unsuccessful, students will debug the algorithm and try again.

Lesson Grade Level

2nd Grade

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In this hands-on lesson, students use the engineering design process (EDP) to create a prototype of a device that can prevent squirrels from accessing a bird feeder. This is a great way to integrate