Introduction to Measurement: LEGO Creatures
by Michael Amato
This activity is designed to give students an introductory lesson into measurement. Students will pick out a LEGO creature, measure the creature, then use 3D design software like TinkerCAD to design an environment for their LEGO creature that fits the creature’s measurements.
Lesson Plan Link/URL
https://docs.google.com/presentation/d/162h41AQjL3PkHMGLGvKeOIJftgeaOgTP/edit?u…Related Content
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade, 9th Grade, 10th Grade, 11th Grade, 12th Grade
Student learn to code robots using VEXs free VEX VR code.
Grades:
4th Grade, 5th Grade, 6th Grade
Students will create a 3D bookmark in Tinkercad. I pace this unit for three days. Day 1 is the introduction of 3D printing and practice in Tinkercad. Days 2 and 3 are creating and sharing their
Grades:
4th Grade, 5th Grade, 6th Grade
Using the Sphero Bolts/Sparks to joust as a Medieval Knight. Students will understand the basics of Sphero Bolt and its programming environment.