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Introducing Code & Go Mice Robots
by Mercy Pemberton
In this lesson, students will be introduced to coding with the read aloud Mouse Count, play a simple Bottle Cap Arrow Game to learn directionality, and learn to program their Code & Go Mice with arrow buttons to save their mice friends from the snake!
Lesson Plan Link/URL
https://docs.google.com/presentation/d/1ydf-qvNb1nNm_IcxkIhEfOEGJ2q4AiuK/edit?u…Related Content
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Grades:
Kindergarten, 1st Grade
In this lesson, students will play a small group coding game to retell the events in the read aloud, If You Take A Mouse To School, and then use the Engineering Design Process to plan, design, and
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Grades:
6th Grade, 7th Grade, 8th Grade
This lesson is modeled after STEMAzing's lesson, "Picture Perfect Rover Cell Phone Holder”. Students will build a cell phone holder for their Edison Bot, plan a drive for the Bot to collect photos or
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Spanish Retell of The Three Little Pigs -Los tres cerditos: y el lobo feroz using Beebots for Coding
Grades:
Kindergarten
• Student teams will work together in small groups to identify important story elements in a familiar story, then develop a plot diagram using Bee-Bots. • In a small group, students will use code to