Intro To Coding (Clicking Game)
by Phil Oliver
In this hands-on lesson, students are introduced to coding by creating a clicking game with scratch.mit.edu. This lesson includes step-by-step instructions on the process. Students explore some of the capabilities of scratch and demonstrate their creativity with coding!
Lesson Plan Link/URL
https://docs.google.com/presentation/d/101dS7m8n0ZDJ-Br0MqCQBCWgvg200Zdm/edit?u…Related Content
Grades:
6th Grade, 7th Grade, 8th Grade
This is a lesson designed for Edison Robots. Students will use the EdCreate kit to engineer the robot into an EdTank cotton ball launcher which represents a robot that assists in firefighting
Grades:
6th Grade, 7th Grade, 8th Grade
For this lesson, students will be using the LEGO Spike Prime Kits and LEGO Mindstorm software. Students will writing programs using the Color Sensor to make the Driving Base autonomous.
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
Students create a polling station, using student-made buttons, a circuit, and coding a Micro:Bit, to discover and report current student trends.