Intro To Coding (Clicking Game)
by Phil Oliver
In this hands-on lesson, students are introduced to coding by creating a clicking game with scratch.mit.edu. This lesson includes step-by-step instructions on the process. Students explore some of the capabilities of scratch and demonstrate their creativity with coding!
Lesson Plan Link/URL
https://docs.google.com/presentation/d/101dS7m8n0ZDJ-Br0MqCQBCWgvg200Zdm/edit?u…Related Content
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
In this hands-on lesson, students will be challenged to complete an obstacle course with a Sphero/RVR/Edison through coding. Students will be given a task list to complete and will be timed. Math
Grades:
6th Grade, 7th Grade, 8th Grade
This is a 5E lesson plan for teaching middle school students (grades 6-8) how to use sensors to control motors and interact with objects on a field using block code with a system like LEGO Mindstorms.
Grades:
6th Grade, 7th Grade, 8th Grade
Students will investigate the properties of different types of matter and apply the concept of "P1: Matter" to design, model, and 3D print an object using a MakerBot 3D printer. Hands-On STEM Design