Intro To Coding (Clicking Game)
by Phil Oliver
In this hands-on lesson, students are introduced to coding by creating a clicking game with scratch.mit.edu. This lesson includes step-by-step instructions on the process. Students explore some of the capabilities of scratch and demonstrate their creativity with coding!
Lesson Plan Link/URL
https://docs.google.com/presentation/d/101dS7m8n0ZDJ-Br0MqCQBCWgvg200Zdm/edit?u…Related Content
Grades:
6th Grade, 7th Grade, 8th Grade
In the Drone Light Show project, students will explore the intersection of technology, creativity, and teamwork by designing and programming their own synchronized drone light show. Utilizing DJI
Grades:
7th Grade, 8th Grade, 9th Grade, 10th Grade, 11th Grade, 12th Grade
Students will apply principles of design, engineering, and mathematics to create a physical or digital labyrinth inspired by the myth of Theseus. This project integrates STEM concepts with literature
Grades:
4th Grade, 5th Grade, 6th Grade
Students will use Tinkercad's website to create a 3D box and lid. I provide step-by-step Google Slides on how students create this project, share videos of the directions, and additional resources for