
This is the 2nd lesson that walks learners through the process of developing apps with MIT App Inventor. Students will create a detailed plan for an app that solves a problem, followed by learning to

This is the 1st lesson in a series of 2 where students are guided through an introduction to designing apps with MIT App Inventor. Students will brainstorm ideas for their own apps, follow tutorials

In this outstanding lesson, students will apply their knowledge of how natural and human-caused changes to habitats or climate can impact our world in a stop motion film. The lesson covers a Science

More VR integration in the classroom, oh my! This is the second lesson of a two-day exploration of chain reactions. On day one, students received a general overview of chain reactions, Rube Goldberg

VR in the classroom, oh my! This Day 1 lesson provides students an introductory understanding of chain reactions, Rube Goldberg and his machines, the Oculus (Meta) Quest 2, the online game Dynamic

In this outstanding lesson, teachers facilitate students to design and build Meet Edison Robots for Cougar Clash “BattleBot” robot battle classroom tournament. (We named ours Cougar Clash as your

In this hands-on lesson, students learn about and explore plant adaptations through various readings and pictures of plant adaptations. They study Venus Flytraps specifically and labels the different

This STEM project allowed students to embark on an exciting journey of entrepreneurship with "Ride to Success." In this immersive STEM lesson plan, students will not only learn the ins and outs of

In this lesson students model the process of speciation using Skittles. As they work through the story, students see how changing geography can change the traits in a species and how over time these

This lesson plan is a continuation of Part 1 (link to Part 1 is included). In this lesson, students will apply what they've learned from deconstructing boxes, and they will design their own unique

This lesson is modeled after STEMAzing's lesson, "Picture Perfect Rover Cell Phone Holder”. Students will build a cell phone holder for their Edison Bot, plan a drive for the Bot to collect photos or

This lesson allows students to conduct an interesting research project about Arizona's nuclear power plant, Palo Verde Generating Station, and its waste management practices today. This leads to

In this lesson, students will learn about planets and stars and their relationship with each other. They will create a planet or star and then, as a group, create a song to present to the class.

In this hands-on lesson, students will utilize Beebots and the app iClips on the iPad to create a film about bees. Students will create their own storyboards and props and will analyze each other's

In this hands-on lesson, students will design, construct, and defend their hummingbird feeder design.

Empower with solar, motors & wireless! Unravel renewable energy, motor tech & wireless applications in an engaging STEM journey.

In this hands-on lesson, students will be challenged to complete an obstacle course with a Sphero/RVR/Edison through coding. Students will be given a task list to complete and will be timed. Math

Animal Extinction: Lesson 7
This is lesson 7 of the Life Science Unit. Students explore a variety of learning experiences. There are 2 objectives. #1 Objective: I can create a mixed-media art piece with a message for the world

Animal Adaptations: Lesson 6
This is lesson 6 of the Life Science Unit. Students engage in various learning opportunities. #1 Objective: I can count and graph camouflage animals. #2 Objective: I can camouflage a butterfly. #3

Animal Classification: Lesson 2
This is lesson 2 of the Life Science Unit. Students learn about animal classifications. Links to all lessons and optional fiction read-alouds, picture sorts, STEM hands-on activities, journal prompts

This lesson expands upon ASU's Ask a Biologist "Monster Manual" Activity to include CAD (Computer-Aided Design). Students learn about DNA and how we inherit traits through an analogy of decoding a

In this lesson, students will learn about the history of flight and the technological advancements that led to modern aviation. Students will learn about how the study of birds and other flying

In this engaging lesson, students are given data and are required to graph the data, analyze the data to determine the carrying capacity of four different organisms.

This is a four part STEM project that incorporates several of the fifth grade math & science standards. Time allowance is one-two weeks. Students are given the opportunity to research an animal