
In this hands-on lesson, students will utilize Beebots and the app iClips on the iPad to create a film about bees. Students will create their own storyboards and props and will analyze each other's

Students learn about celestial and transitory objects in the sky while creating a piece of art depicting a constellation. The constellation can be seen during the day by holding it up. It helps

Within this lesson, students will present their master-planned community to a test audience and potential clients. Focus is on presenting to the client rather than reading information off the slide

Empower with solar, motors & wireless! Unravel renewable energy, motor tech & wireless applications in an engaging STEM journey.

This is part 2 of a unit. The other lessons are linked within each lesson. During this lesson, students will be encouraged to collaborate and imagine different solutions in order to connect the sides

In this creative lesson, students will digitally create objects on a four-quadrant background and use the unit circle reference angles to demonstrate the angles and radians their object are at.

In this creative math lesson, students will use their knowledge of special right triangles to create a unit circle on a real world 2D or 3D object!

Students will use their knowledge of adding, subtracting, and multiplying polynomials to solve the area of figures they create. This lesson has three parts and ties concepts of area formulas

This is the 4th and final part of a 4-part series that allows students to communicate what they've learned through using the engineering design process to develop new vision technology. Links to all

This hands-on lesson allows students to engage in the engineering design process by building a new vision technology with applications of convex and concave lenses. This is the 3rd lesson in a series

This is part 1 of a unit, other lessons are posted. In this lesson students will use prior knowledge of how wheels and axles work in order to create two symmetrical sides of a ferris wheel. This

In this hands-on lesson, students will be challenged to complete an obstacle course with a Sphero/RVR/Edison through coding. Students will be given a task list to complete and will be timed. Math

Animal Life Cycles: Lesson 5
This is lesson 5 of the Life Science Unit. Students describe the life cycle of a chosen animal through photography or stop animation. This engaging lesson includes optional fiction read-alouds

Students will explore the field of astrobiology and the possibility of life on Mars through research, critical thinking, and hands-on activities. Students will design and create a model Martian

Data Science Inquiry: Me and We
This engaging lesson is the 2nd lesson in a series of 2 focused on data science inquiry. Students use their My Data Portraits from Lesson 1 for data collection, analysis, presentation, reflection and

This lesson expands upon ASU's Ask a Biologist "Monster Manual" Activity to include CAD (Computer-Aided Design). Students learn about DNA and how we inherit traits through an analogy of decoding a

In this lesson, students will learn about the history of flight and the technological advancements that led to modern aviation. Students will learn about how the study of birds and other flying

In this lesson students will learn about water filtration and how to filter simulated Martian water. Students will build water filters and use the engineering design process. This is the 2nd lesson in

This lesson is about Mars and Martian water. It introduces students to the geography of Mars and the various ices found on Mars. This is the 1st lesson in a 2-part series.

Students create an animated model of a Mars mission lander or rover landing on Mars. Students learn and demonstrate basic Google slide skills of inserting images and text, changing slide backgrounds

This 2-Day STEM lesson takes place in a science classroom after students have explored the sun and solar system (including our planet, the moon, and asteroids), and is intended to focus on

Students play a game to model and graph the effects an invasive species on a local ecosystem before analyzing a case study and completing a research project.

Students recreate a unique Operation board game with a circuit that lights with an LED and buzzes with a piezo. Students use the Engineering Design Process to plan and document their process. Students

What are we learning? We are learning about the history of the Mars Rover program and how scientists had to work together to solve problems and make sure the rover landed safely on the Red Planet. We