Gamifying Genetics
Students are actively engaged in this creative lesson where they use their genetics knowledge to construct a game for others to play! They will use a Punnett Square and other genetic terminology as they come up with ideas for their game and robot.
Lesson Grade Level
5th GradeLesson Plan Link/URL
https://docs.google.com/presentation/d/13ssPHEsTZoVCXPjdQebrlcXFjvVEZLmM/edit?u…Subject Area
Science Life Science L3: Genetics & Heredity Technology 4. Innovative Designer English Language Arts (ELA) Speaking & ListeningRelated Content
Students use test strips and research to solve the issue of a fish death in our classroom tank. This would also work well for the initial setup of a tank. Students see a tangible, observable, real
Students will continue to learn about the mining process and will get the chance to do some mining in this lesson. They will get to determine the best area to mine using core samples. Students will
In this lesson, students focus on the engineering design process to help them design, build, and test a functional bow and arrow system like the character Brian Robeson in the book "Hatchet". Students