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Design a Coin Operated Game Challenge using Newton’s Laws of Motion

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This is a multiple-day lesson plan based on Newton's 3 Laws of Motion. Students begin the lesson by collecting data observing coins moving across a table. After making the observations, students will design and create a workable game utilizing the knowledge gained through the observations from the coin lab.

Lesson Grade Level

6th Grade 7th Grade 8th Grade

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In this hands-on lesson, students use the engineering design process (EDP) to create a prototype of a device that can prevent squirrels from accessing a bird feeder. This is a great way to integrate