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Biomimicry and Conserving Desert Resources Part 2
This lesson is the second lesson of a two-part series where students investigate concepts of biomimicry and apply them to the real world with issues like resource scarcity. In this lesson, students expand on Part 1, where they discussed examples of biomimicry and "redesigned" a desert species. Here students will develop an invention with their peers that addresses a resource need. Students will brainstorm ideas for ways that they could address issues with heat, water and other conditions in the desert by using strategies of desert organisms. They will then design a product and present their design to the class.
Lesson Plan Link/URL
https://docs.google.com/presentation/d/1sjJAJTMTXsWv9KluwfiXZts4utvWLcB4/edit?u…Related Content
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In this lesson, students will use their knowledge of engineering to design and build a greenhouse.
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More VR integration in the classroom, oh my! This is the second lesson of a two-day exploration of chain reactions. On day one, students received a general overview of chain reactions, Rube Goldberg
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VR in the classroom, oh my! This Day 1 lesson provides students an introductory understanding of chain reactions, Rube Goldberg and his machines, the Oculus (Meta) Quest 2, the online game Dynamic