App Design Part 1
This is the 1st lesson in a series of 2 where students are guided through an introduction to designing apps with MIT App Inventor. Students will brainstorm ideas for their own apps, follow tutorials to create an initial practice app, and walk through the process of developing a simple app on their own.
Links to helpful resources are included!
Lesson Plan Link/URL
https://docs.google.com/presentation/d/1hCCzlx1ZU1psos6xbqvW7wyiBGCA0zyT/edit?u…Subject Area
Science Earth and Space Science Technology 1. Empowered Learner 3. Knowledge Constructor 4. Innovative Designer 5. Computational Thinker 7. Global Collaborator Engineering S5: Apply Technology to Engineering Mathematics Measurement and Data (MD)Related Content
Students explore how circuitry works with a hands-on lesson where they design and build their own working pressure plate. The use of a MakeyMakey is incorporated with helpful video resources and
More VR integration in the classroom, oh my! This is the second lesson of a two-day exploration of chain reactions. On day one, students received a general overview of chain reactions, Rube Goldberg
VR in the classroom, oh my! This Day 1 lesson provides students an introductory understanding of chain reactions, Rube Goldberg and his machines, the Oculus (Meta) Quest 2, the online game Dynamic