Water Troughs on the Rez is a lesson plan to help students understand the mathematical perspective of everyday items around our homes on the reservation. Students are to share different types of water
This lesson combines math, science and art in a sparkling and engaging activity. Student will learn about rock classifications and draw an example using geometry. Students will gain an understanding
Students will create flying helicopter models to change the movement and motion by changing different variables. Changing the movement of an object requires a net force to act upon it. This lesson
This lesson is designed for students to conduct research in teams to create the best catapult that can launch a mini dog bone the farthest. Students use the engineering design process to create their
Using the engineering design process, students will identify a structural or spatial problem on their school campus and then plan, design, evaluate and redesign a structural and spatial solution while
This lesson allows students to visualize the vast scale and immense sizes of object in the solar system. This activity can be calibrated by the math levels of your students, so they are not left
Students design and engineer a paper backpack to hold all the supplies swallowed by the well-loved old lady in "There Was An Old Lady Who Swallowed Some Books". They follow the engineering design
In this lesson, students focus on the engineering design process to help them design, build, and test a functional bow and arrow system like the character Brian Robeson in the book "Hatchet". Students
This project will be a follow up to reinforce Newton’s 3rd Law of Motion, following some explorations prior to this experiment. Students will engage in the Engineering Design Process to create a
After completing a unit on weather, students will be challenged to research, design, construct and attach a snow plow to their Edison robot. Then they will create a scratch code that will navigate
This 45-minute lesson uses the book, "How to Catch an Elf", to lead into a cooperative engineering design lesson where students work in teams to build a humane trap to capture an elf.
In this lesson, students use the Kepler’s Laws PhET Simulation to collect data on the period and average radius of the planetary orbits. They graph and analyze that data to derive Kepler’s 3rd Law.
In this lesson students will use everything they've done in parts 1-3 to analyze how mutations affect proteins. Students will build the mutated proteins that they sequenced in part 3. They will test
This lesson is PART 4 of a four-lesson unit, which focuses on futures thinking, the phenomenon of electricity, closed-system agriculture, and water as a renewable energy resource. “The City of Ember”
This lesson is PART 3 of a four-lesson unit, which focuses on futures thinking, the phenomenon of electricity, closed-system agriculture, and water as a renewable energy resource. “The City of Ember”
This lesson is PART 2 of a four-lesson unit, which focuses on futures thinking, the phenomenon of electricity, closed-system agriculture, and water as a renewable energy resource. “The City of Ember”
This lesson is PART 1 of a four-lesson unit, which focuses on futures thinking, the phenomenon of electricity, closed-system agriculture, and water as a renewable energy resource. “The City of Ember”
This lesson is a great introductory lesson to the engineering process. This activity will have the students design and build a glider to go as far as possible. They will also need to collaborate and
Students will be using simple equipment to demonstrate the 3 laws of motion. They will be incorporating technology, math, and the scientific method to demonstrate what they know.
Involving themes of biology, ecology, and conservation, this engineering lesson introduces students to the behavior of immersed bodies within the realm of fluid mechanics. Utilizing the phenomena of
This lesson is intended to teach students about how mass and unbalanced forces affect the motion of objects (inertia) and Newton's First Law of motion. Students will have student-to-student
Students will be able to collaboratively build, and program a simple robot using Lego Spike Prime kits. Students will demonstrate basic skills in robotics and coding by successfully constructing their
Student teams design insulated beverage cups with the challenge to test them to determine which material works best as an insulator to keep a hot beverage warm for as long as possible. Students test
Students design and create a sculpture out of recycled materials and then calculate the surface area and volume of the sculpture that they created. They will then utilize the surface area to try and