In this STEAM lesson for grades K-2, students will explore iguana habitats and learn how animals adapt to different environments. Students will read the book "I Wanna Iguana" and use a nonfiction book
Third grade students will apply their knowledge of the significance of bee pollination by designing and creating a Wild Bee Hotel in a collaborative group which will incorporate literacy, mathematical
This lesson will show students that genetic traits come from a lot of different places, and we are all different but still made of the same things. It will use real-time data collection to present
This is the 2nd lesson that walks learners through the process of developing apps with MIT App Inventor. Students will create a detailed plan for an app that solves a problem, followed by learning to
This is the 1st lesson in a series of 2 where students are guided through an introduction to designing apps with MIT App Inventor. Students will brainstorm ideas for their own apps, follow tutorials
We all love games, but some games are more engaging than others. Students will spend time going through the engineering design process as they create a game that will bring people together. They will
This is the 2nd lesson is a 2-part series. Students will expand their knowledge of Newton's laws while building, launching and changing the design of paper rockets. This design and modeling exercise
Students will expand their knowledge of Newton's laws while building, launching and changing the design of paper rockets. This design and modeling exercise by JPL/NASA starts students off with a
Students will redesign the front face of the school, to improve the curb appeal. Students will identify space by using math equations to properly create a plan for school makeover. Students will use
In this hands-on lesson, students will demonstrate their understanding of robotics and coding by creating a course for their robot to move on. The course will include turns, circles and straight ways.
This lesson is a great way to highlight Earth's rotation in addition to its revolution. Students build a model Earth with an axis to understand the tilt in the Earth and how it is responsible for the
Students start by listening to "Those Darn Squirrels", by Adam Rubin. Instead of helping the birds, the students will explore the technology and the engineering design process to help those pesky
This lesson plan is a continuation of Part 1 (link to Part 1 is included). In this lesson, students will apply what they've learned from deconstructing boxes, and they will design their own unique
In this hands-on lesson, students research the solar system. Then, they work in groups to create a solar system model and present it to the class.
In this hands-on lesson, students will utilize Beebots and the app iClips on the iPad to create a film about bees. Students will create their own storyboards and props and will analyze each other's
Unleash creativity with drones and coding! Explore the exciting world of block coding and its application in drone technology.
In this hands-on lesson, students will be challenged to complete an obstacle course with a Sphero/RVR/Edison through coding. Students will be given a task list to complete and will be timed. Math
Animal Life Cycles: Lesson 5
This is lesson 5 of the Life Science Unit. Students describe the life cycle of a chosen animal through photography or stop animation. This engaging lesson includes optional fiction read-alouds
This is lesson 4 of the Life Science Unit. Students will evaluate and identify how the features of a young animal offspring and parent are similar (not identical) and different. They will code the
This engaging lesson is the 2nd lesson in a series of 2 focused on data science inquiry. Students use their My Data Portraits from Lesson 1 for data collection, analysis, presentation, reflection and
In this lesson, students will learn about the different types of flying machines and differentiate between them and identify the different parts of a drone. They will also learn about their functions.
Students use GIS and analyze another digital map before constructing a model to explain human impacts on different biomes across the globe.
Students create an animated model of a Mars mission lander or rover landing on Mars. Students learn and demonstrate basic Google slide skills of inserting images and text, changing slide backgrounds
This is a four part STEM project that incorporates several of the fifth grade math & science standards. Time allowance is one-two weeks. Students are given the opportunity to research an animal
Featured Lesson Plans
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